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Aug 28 2006, 01:45 PM
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#1
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Forum Member Posts: 6 Joined: 28-August 06 |
I am a noob modder but I would really like to get the icewind dale animations into my BgTutu-game. I use Near Infinity to edit the files. When I edit the hex value of Gorion's animation ID and change it into that of a frost giant the game crashes. What am I doing wrong? I don't use any other mods.
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Aug 30 2006, 07:55 PM
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#2
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![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
You will have to change the animation to that of an "ettin", and then give your cre an axe. Make sure the axe isn't marked as droppable in the .cre file, and make sure the .cre has the axe equipped. This could be checked by temporarily replacing the animation number to a fighter human male or anything similar.
-Galactygon -------------------- |
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Robin Lou Change animation ID Aug 28 2006, 01:45 PM
Galactygon Have you equipped Gorion with an appropriate weapo... Aug 28 2006, 07:53 PM
Robin Lou hi, no I did not. I didn't understand that I h... Aug 29 2006, 06:31 AM
Galactygon
Yes you do. :)
-Galactygon Aug 30 2006, 04:18 PM
Robin Lou Still haven't firgured it out. I change the an... Aug 30 2006, 07:21 PM
Robin Lou Hi, I finally got it working. Thanks alot, it look... Aug 31 2006, 07:09 PM
Galactygon
I think this is covered in either the README or ... Aug 31 2006, 08:41 PM
Avenger_teambg What about pre-creating undroppable items that sho... Sep 1 2006, 02:21 PM
Galactygon That would work, too.
-Galactygon Sep 1 2006, 03:03 PM
Robin Lou Yet another thing. When I gate a pit fiend the gam... Sep 5 2006, 09:15 PM
Galactygon
I will look into that.
I don't recall fin... Sep 6 2006, 06:57 PM
Robin Lou Have you noticed any crashes?
Another question n... Sep 20 2006, 03:13 PM
Galactygon
When I did, I corrected them on the spot. Howeve... Sep 20 2006, 04:49 PM![]() ![]() |
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