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> couple ideas, for quest pack
Eirinjas
post Aug 7 2006, 06:01 AM
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I had an idea for a quest. It always irked me that there really never was any roleplaying to be had at either the Xvart village or the Gnoll stronghold. For the Xvart village you could have a scenario where the Xvart's are being raided for goods by the Gnolls and you can choose a good path and join the Xvarts to stop the Gnolls, an evil path in which you join the nearby Gnoll raiders in their attack plan, or a neutral path in which you either don't get involved, or you kill them all.

For the Gnoll stronghold - it always pissed me off that you couldn't enter the fortress. Maybe a quest could be made whereby you barter for Dynaheirs release with a Gnoll Chieftain who resides in a hall inside.

Just ideas. I know this mod is going nowhere right now.

This post has been edited by Eirinjas: Aug 7 2006, 06:02 AM
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berelinde
post Aug 7 2006, 12:23 PM
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I always avoid going to the Xvart village area at all. You can navigate around the area, so there's no real reason to go there.

I dislike killing xvarts and gibberlings. Even at first level, they are hardly dangerous. And what have they ever done to me, besides show up as hostile?

A quest in the area might justify the slaughter of an entire village, but from a role-playing standpoint, it would have to achieve some greater good.
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