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> Little wondering, Why is it so?
Neferit
post Jul 12 2006, 03:02 PM
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Just a little wondering - why almost every mod for BG1 is for bgtutu?


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Domi
post Jul 12 2006, 09:31 PM
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Joined: 26-October 04




At this day and age, mods like BG1NPC project are not difficult to code, as we use the already prepared/used before codes. I sure feel lucky that I could draw upon more profecient coders for expertise whenever I was stuck with something. And yes, this was possible because we were using TUTU.

What is challenging in the project are the sheer volume of code that requires ability to do a tedious job very carefully and neatly; the fact that it deals with a large amount of NPCs that must interact and not break each-other's codes; the fact that we are effected by the relatively "messy" leftovers that were scattered in BG1 scripts.


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