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> Jaheria Kit - info, Please
melkor_morgoth75
post Jul 10 2006, 01:15 PM
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Hi all,

please can anyone post it here Jaheira kit info? I don't have the readme file and i'd like to know what does her kit do?

Thanks in advance,

Marco
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ScuD
post Jul 12 2006, 07:53 AM
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Joined: 31-May 05
From: Boston. MA




Why don't you have the readme file?
Here's te info you requested:

PRIEST OF SYLVANUS: This druid kit was especially created for Jaheira to reflect her unique personality.

Advantages:
- She may gain the grand mastery in any missile weapons she can use including light crossbows.
- She gains +1 to hit, and +1 to damage with any missile weapon for every six levels of experience.
- She has access to three innate abilities, which become available from her innate slots as she advances levels:

1. Sylvanus Mental Agility.
This spell creates the energetic channel between Jaheira and her god that quickens the thought processes allowing her to cast spells more quickly than normally. Jaheira gains this spell at levels:
Level 1, +1 to casting speed factor for 2 rounds,
Level 6, +2 to casting speed factor for 7 rounds,
Level 12, +3 to casting speed factor for 9 rounds,
Level 18, +4 to casting speed factor for 12 rounds.

2. Sylvanus Physical Agility.
This spell quickens Jaheira's reflexes, enabling faster and more effective combat. Jaheira gains this spell at levels:
Level 3, +1 to attack speed factor and dexterity for 2 rounds,
Level 9, +2 to attack speed factor and +1 to dexterity for 7 rounds,
Level 15, +3 to attack speed factor and +1 to dexterity for 9 rounds,
Level 21, +4 to attack speed factor and +2 to dexterity for 11 rounds.

3. Sylvanus Shape Change.
Jaheira gains this spell at levels 12th, 24th and 36th. With this spell, she is able to assume the form of a powerful creature (mind flayer, iron golem, greater wolfwere, earth elemental, fire elemental, or giant troll), and becomes the creature she wishes, gaining almost all of its abilities. Thus, she can change into a mind flayer to stun her opponents and then become an earth elemental to crush her foes. These creatures have whatever hit points Jaheira had at the time of the shape change. Each alteration in form requires only a second, and no system shock is incurred. Note that the although the assumed form has the combat characteristics of the real creature, it may not have all of its immunities.

Disadvantages:
- No regular shapeshifting abilities.

This post has been edited by ScuD: Jul 12 2006, 07:56 AM
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