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#1
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
To keep the interest in this mod here, I put together a spellpack of 12 altered/new priest spells in a nice WeiDU-format. They are either new spells brought from other games (and converted to their proper PnP incarnations, if possible), spells modified to fit their PnP incarnations, or new PnP spells.
http://galactygon.blackwyrmlair.net/SpellPack_9-14-04.zip (13MB download) To install, simply unzip the .zip file, and run the Setup-SpellPack.exe. Make sure when you run it, you have the following three files/folders in your BG2 directory: - SpellPack_9-14-04_Files - Setup-SpellPack.exe - Setup-SpellPack.tp2 Here is a list of components: - Required Files (this component is required to be installed to install the other ones) - Entropy Shield (new lvl 6 spell; overrides TDD version) - Entangle (modified lvl 1 spell) - Alicorn Lance (new lvl 2 spell; overrides TDD heat metal) - Chant (new lvl 6 spell; overrides TDD version) - Call Lightning (modified lvl 3 spell) - Static Charge (new lvl 4 spell; overrides TDD version) - Storm Shell (new lvl 3 spell; overrides TDD version) - Thorn Spray (new lvl 6 spell; overrides TDD air pocket) - Prayer (new lvl 3 spell; overrides TDD version) - Flamestrike (modified lvl 5 spell) - Elysium's Tears (new lvl 3 spell available to good-aligned priests) - Sunscorch (new lvl 1 spell; overrides TDD version) NOTE: You must install this *before* Refinements, or else you will have several Refinements HLAs that go awry... NOTE #2: It is important to have brightening enabled. This will make spell effects blend in nicely with the background. To enable mid/high-level brighten, go to BGConfig.exe, go to 'Gameplay -> Visual', and enable the appropriate checkboxes. Otherwise, the spells will not let you down if you compare them with the screenshots I posted. The only disclaimers I know of is the new spells' icons will not match the old ones. They are full 256-coloured ones, while the old ones are red/white/blue. Also, I am the only person who tested these spells, so there might be an occasional bug or two I didn't catch (but then again, my mods never have any bugs; they are just random, undocumented features). -Galactygon This post has been edited by Galactygon: Sep 25 2004, 11:37 PM -------------------- |
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#2
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Forum Member Posts: 70 Joined: 7-September 04 From: Hampshire, UK ![]() |
For people who find the new spell icons not fitting in with the old ones to be annoying, install the contents of this .zip to your override. It doesn't change the new icons, it changes the old ones
![]() They're all from IWD2, so any BG2 priest spells not also in IWD2 (about 16, including Detect Evil, Farsight, True Seeing and the Quest level spells) won't be changed
Attached File(s)
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