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> IWD animations
Januszka
post Mar 31 2006, 01:04 PM
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Posts: 66
Joined: 14-January 05
From: Alicante, Spain




Hey.
Not sure if I have to post it here. Some spanish friend asked me to post for him a question. He was to know how he can import IWD2 animations to a BG2 mod.
Does anyone how how to?
Thanks smile.gif


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Spanish Community. Translations, mods...

<Sir-Kill> hehe jan rules
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Seifer
post Mar 31 2006, 01:17 PM
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Posts: 141
Joined: 22-July 04
From: London, England




There's lots of things on this.

Several steps

1) Extract the one's he's after using NI
2) Use the information here to pick an animation slot.
3) Use the information here to see how he should structure the BAM files.
4) Add the chose value from step 2 to the Animate IDS, drop the files in the override and make a CRE. Then you're set.

Seif
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