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Mar 17 2005, 10:49 PM
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#1
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GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland |
Greenest Town area's 95% complete, should be done this weekend (18-9/20 March).
Adding basic residents etc should be done by the end of the following weekend. Further needed npc's will be added as required. Anyone interested in submitting quests for this mod should write up something and send it to us here. The more the merrier! Alternately submit your idea's to the Suggested Quests Thread: HERE As always thank's for your interest! |
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Feb 11 2006, 09:43 AM
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#2
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
Sorry for not responding sooner resp. giving more updates. We have to admit it's a bit quite back the scenes atm, as everybody is busy with other mods and RL issues. From my side it will have a high priority in summer, and then it will get a bit more busy here. Up to now I finished one more of my "commoner additions" quests, and I drafted five others, which will be placed all over the BG cities, as well as the new (mod) town. The big quests and the underdark areas were designed further, but Rabain and Sir-Kill could say more to that.
Thank you for your interest! |
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Rabain Brief Status Update Mar 17 2005, 10:49 PM
Salk NULL Mar 23 2005, 09:13 AM
Rabain NULL Mar 24 2005, 06:07 PM
Eden NULL Jun 13 2005, 12:59 AM
jastey NULL Jun 13 2005, 12:26 PM
Salk NULL Jun 17 2005, 08:21 AM
Rabain NULL Aug 20 2005, 05:43 PM
Salk NULL Aug 24 2005, 05:18 AM
Rabain NULL Aug 24 2005, 06:48 PM
Salk NULL Aug 24 2005, 07:38 PM
Ironhide NULL Aug 29 2005, 07:32 AM
Rabain NULL Aug 29 2005, 07:37 AM
Salk NULL Aug 30 2005, 04:56 AM
Ironhide NULL Aug 30 2005, 08:27 AM
Salk NULL Aug 31 2005, 01:43 PM
Ironhide NULL Oct 10 2005, 12:24 AM
aigleborgne I'm really excited by this mod, as it looks ve... Dec 26 2005, 03:19 PM
Baronius Rabain will decide it, but I think it would worth ... Dec 26 2005, 06:35 PM
aigleborgne
The most usefull things in my mod are the new sc... Dec 26 2005, 11:13 PM
Rabain For standard BG1 it would be easy enough to check ... Dec 27 2005, 12:45 PM
aigleborgne My mod won't be compatible with BG1, it's ... Dec 27 2005, 06:00 PM
Ascension64 Do people still play classic BG1? Surely, it isn... Dec 27 2005, 11:20 PM
Rabain Classic BG1 is just that...classic! I am sure... Dec 28 2005, 03:25 PM
Sir Alexander I have lot of fun with classic BG1 ! BG TuTu ... Jan 19 2006, 03:19 PM
Eden Back there, how it is going ?
Ive read the post s... Feb 9 2006, 01:04 AM
Eden Thanks you Jastey !
News are always welcome, ... Feb 14 2006, 05:51 AM
Eden Still no news from Rabain or Sir-Kill ?
On the o... Mar 22 2006, 11:04 PM
jastey BGT weidu compatibility was somewhat at the end of... Mar 22 2006, 11:14 PM
Sir-Kill heh I cant blame RL on anything but WTP is taking ... Mar 23 2006, 12:21 AM
berelinde Great! Another good mod to look forward to. Aug 7 2006, 12:31 PM
Baronius The earliest possible date I can return to this mo... Aug 7 2006, 02:37 PM
Chev This mod sounds really cool! I really would l... May 1 2007, 11:52 PM
Baronius
Thanks for the interest, Chev. It's always ni... May 2 2007, 12:03 AM
melkor_morgoth75 I'm actually amongst the ones who look forward... Oct 8 2007, 09:42 AM
Moongaze Since there's been no progress for a while, an... Jul 9 2008, 10:33 AM
Baronius Yeah, that's the reason. :) We have only three... Jul 9 2008, 12:01 PM
Alv Is this project still alive? I hope we're not ... Nov 1 2009, 02:01 PM
Baronius It is in sleeping (deep-freezed) state, just like ... Nov 1 2009, 08:21 PM![]() ![]() |
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