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![]() Eminence Grise Machiavelic ![]() Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry ![]() |
Here are some of the skills featured in ROTM. From left to right: plant lore, poisons, forge, conceal, disguise, hunt and beasts lore.
Plant lore: the ability to find, pick up and use various plants to brew potions; Poisons: allow you to brew and use poisons; Forge: pretty obvious I suppose; Conceal is the thief skill stealth, just renamed ; Disguise: change your face to be unrecognized or mimic someone else. Hunt: like the tracking ability, but more, allows you to set traps; Beast lore: depending of the level, you gain advantages above beasts (like AC and THAC0 bonus), or you can even tame a beast to make a companion of it.
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#2
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![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
Very promising, egm!
![]() RotM is the first in the row of the (few) TCs I would like to play! -------------------- Mental harmony dispels the darkness.
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Lo-Fi Version | Time is now: 10th August 2025 - 05:59 PM |