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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 47 Joined: 23-July 04 ![]() |
Based on readmes/forums instructions and general perusing of tp2's, i have elaborated a large ordered list of mods which i'like to install. Please check it out below and tell me of any incompatibility issues or tips advices i would need to take into account:
Full BGII SOA+TOB+26498_patch BD-WeiDU 1.5 SoS-WeiDU 1.05 TDD-WeiDU 1.05 TS-BP 6.04 -> incorporates Multistronghold? (Run Setup-GUI.exe and press U and Enter at the prompt) x4 Moinesse avatar's: Modifies some Avatars shape and coloring... Hmm Zymisc: Some Bio Items Nerfs. Oooh yeah. It's a shame that doesn't covers TDD overpowered artifacts too MixMod: Tougher Enemies component. Better HP, AC, THACO, and Saves. I don't want improved Ilych from Tactics flying on steroids even more, so here. Ease of Use: Romance Fixes, Unlimited Ammo, Jewelry, Potion, and Scroll Stack. HERE? DODefam: XP reduction. I hate caps, but this isn't. This appeals fine to me tddautobuffscripts: A must to save time, at least from my point of view bpsseries_scripts_v3: For thieves and sequencers, mainly *Tactics: Overwrites IDS, so here. No kits *Battles: Overwrites IDS, so here. No Firkagg, no kits Solaufein: If i'd place it before Tactics, Tactics would uninstall it first anyway, so here SuperFirkagg: Doesn't overwrites, so here apack: Appends IDS, so here Planar Sphere_2.2: Appends IDS, so here Deeper SOA_2.2: Appends IDS, so here Ajoc_1.6: Appends IDS, so here Banter Packs v6: NO banter accelerator Market Prices: Quest. Seems to no overwrite anything, so here ![]() UB14: All except kits and Suna-Seni's. I guess Weidu ninjas won't fail me here Mazzy_the_paladin: Ninja on sight! TBQuestPack: Largue scale battle and underdark liche. This Ninja is everywhere DOQuest Pack: All except bosses boost. Another Weidu Ninja fellow Divine Remix: All except not compatible components, if any. Weidu Ninjas... but, HERE? G3 Tweaks15: Almost all. No kits nor worldmap fixes, thought. Their Ninjas authors stated in the readme to install it as late as posible, so here Refinements3.02: HLA's, shapefiting, armor revisions, robes for monks. " TBTweak: Improved difficulty system, faster romances. Ninjas don't rest. World map v5 Fixes for TDD, SOS, and TS *: Which first? **: Where should i place Ashes of Embers? And Improved Asylum? **: I have discarded Desecration of Souls for poor Weidu coding. I see too much overwriting there, even for the first places. I find it very risky for a huge modded installation. |
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#2
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Forum Member Posts: 47 Joined: 23-July 04 ![]() |
Thx sean, the information you provide me is quite useful. However, i don't see why the Liche component of Improved Asylum should not be compatible. It's just an EXTEND_TOP action.
"multiple strongholds will generally work with this install - i usually have it installed, and the only trouble i've ever had was with the cleric stronghold, so if you want to be careful, comment out this part from the Ease-of-Use tp2." So i assume it's part of TS features, isn't? "Moinesse Avatars generally do not modify coloring. They simply make the avatars look different, such as giving female avatars long hair, or split skirts, or giving a barbarian avatar long hair and a hair-band. You will still have to chose colors yourself. The only exception I can think of are monks ---> ninjas avatars" Ninjas are the best crafted, suited and fitted into the game, while barbarians looks like fighters beggars, a bit croppy, weird, and somewhat out of place. I haven't saw Vampires avatars yet. Anyway, i think that all the changes are generally well made and bring new life to the raw, original, BG2 animations. The overall |
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Lo-Fi Version | Time is now: 29th August 2025 - 07:55 PM |