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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 47 Joined: 23-July 04 ![]() |
Based on readmes/forums instructions and general perusing of tp2's, i have elaborated a large ordered list of mods which i'like to install. Please check it out below and tell me of any incompatibility issues or tips advices i would need to take into account:
Full BGII SOA+TOB+26498_patch BD-WeiDU 1.5 SoS-WeiDU 1.05 TDD-WeiDU 1.05 TS-BP 6.04 -> incorporates Multistronghold? (Run Setup-GUI.exe and press U and Enter at the prompt) x4 Moinesse avatar's: Modifies some Avatars shape and coloring... Hmm Zymisc: Some Bio Items Nerfs. Oooh yeah. It's a shame that doesn't covers TDD overpowered artifacts too MixMod: Tougher Enemies component. Better HP, AC, THACO, and Saves. I don't want improved Ilych from Tactics flying on steroids even more, so here. Ease of Use: Romance Fixes, Unlimited Ammo, Jewelry, Potion, and Scroll Stack. HERE? DODefam: XP reduction. I hate caps, but this isn't. This appeals fine to me tddautobuffscripts: A must to save time, at least from my point of view bpsseries_scripts_v3: For thieves and sequencers, mainly *Tactics: Overwrites IDS, so here. No kits *Battles: Overwrites IDS, so here. No Firkagg, no kits Solaufein: If i'd place it before Tactics, Tactics would uninstall it first anyway, so here SuperFirkagg: Doesn't overwrites, so here apack: Appends IDS, so here Planar Sphere_2.2: Appends IDS, so here Deeper SOA_2.2: Appends IDS, so here Ajoc_1.6: Appends IDS, so here Banter Packs v6: NO banter accelerator Market Prices: Quest. Seems to no overwrite anything, so here ![]() UB14: All except kits and Suna-Seni's. I guess Weidu ninjas won't fail me here Mazzy_the_paladin: Ninja on sight! TBQuestPack: Largue scale battle and underdark liche. This Ninja is everywhere DOQuest Pack: All except bosses boost. Another Weidu Ninja fellow Divine Remix: All except not compatible components, if any. Weidu Ninjas... but, HERE? G3 Tweaks15: Almost all. No kits nor worldmap fixes, thought. Their Ninjas authors stated in the readme to install it as late as posible, so here Refinements3.02: HLA's, shapefiting, armor revisions, robes for monks. " TBTweak: Improved difficulty system, faster romances. Ninjas don't rest. World map v5 Fixes for TDD, SOS, and TS *: Which first? **: Where should i place Ashes of Embers? And Improved Asylum? **: I have discarded Desecration of Souls for poor Weidu coding. I see too much overwriting there, even for the first places. I find it very risky for a huge modded installation. |
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#2
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Forum Member Posts: 47 Joined: 23-July 04 ![]() |
" haven't looked at their code for several years (hey, i always have BP installed!), but i'd be suss abot any of the older IDS-overwriting mods, such as Tactics or Tougher Battles, as the new weiduised versions of TDD, SOS, etc, use KD's Detectable Stats (ie, revised IDS files). i'd recommend, after you've done the uninstall-GUI step, to make a backup of yr IDS files (at least, the ones overwritten by the older mods), and then, after you've installed them, swapping yr original IDS files back into yr override folder (or, if everything has been biffed after the GUI-step, simply removing any IDS files you find in yr override folder after installing these mods)."
Currently I have a BP161G installation to test spanish translation and Horred AI new experiments, but i want to test the TDD,TS, and SOS Weidu incarnations as well. After all, I'm gonna translate them too, so i'd like to check how they work with a huge modded installation as soon as possible. Of course, i will also take a break and enjoy a bit meanwhile ![]() Coming back to the quote, i wonder how Tactics and Battles will react with KD IDS, i'm quite intrigated. I guess they'll work better than ever o not at all. I don't know really, but i appreciate your advice, backups are the only way to avoid instant death, really ![]() Where could i find DoS 2.5? I didn't realize that there was an improved version since 2.1. ![]() |
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Lo-Fi Version | Time is now: 29th August 2025 - 07:55 PM |