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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
BG1 is a PG13 game, so the developper to start with did not intend it for children. There are characters in BG1 that say stuff like "Will one of you rugged adventurers give me a good, hard shag?"
The mods/mods components are sometimes rated as well (for example some of BG1NPC Romances are rated R for language or adult situations), while the mod itself is the same as the game, to avoid embaracing the selective players. It will be nice, if people used the rating system more vigorously. QUOTE I guess this is why most sci-fi/fantasy tv creates new profanities - frac, frell etc And that is why the authors who have guts to carter to adult audience and have no pangs of guilt about it, read so real and have their own appreciative following. (Points to Martin). In other words, do what you feel is right, just warn the consummer about it. I always make a point of explaining that Martin is gritty, uses the obscenities and does not draw curtains when his characters decided to make love, when I recommend his books. Yes, I love what he does. No, I don't expect everyone to agree with me that it is how it should be done. This post has been edited by Domi: Jan 9 2006, 09:03 PM -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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#2
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
QUOTE You could create a mod that does that yes but to what end? You would then have to include in the mod that you are no longer welcome in Athkatla or it sphere of influence and pretty much forego the whole storyline of the game. This kind of thing is best left to a TC of some kind and even there to be honest I think players would become bored pretty quickly with the limitations of playing evil. Yes there could be more quests for evil characters etc but no need for more "extreme" evil, it quickly becomes bogged down in it's own consequences. Let me try to explain it this way - I have no problems with people announcing that they are going to make the bestest NPC of everyone's dreams and do not repeat everyone else's mistakes every other month. I support them in whatever they are interested to bring to the table, even if I in all honesty am bored stiff with BG2, and don't see a point of starting a new NPC to the tired BG2. Yep, that *includes* Kivan. On the other hand, other people love their NPCs, they see the point in making their mods, and there are those who'd play them. I, myself, did start a very evil concpet I wanted to integrate into BG2 - my Midnight Visitor. I would have done it too, if I could keep myself interested. Will the mod fly or not, one cannot tell. But I think that if we were restricting ourselves to what there already is in the game, we would be still romancing Anomen. Trying something to see if it works never hurts. If the work will end up boring, nobody will play it. If people would rather put their manhours into the development of the happy and cautious mods, fine and good. This post has been edited by Domi: Jan 12 2006, 10:07 PM -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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