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> Kit Wizard Slayer bug?
aigleborgne
post Dec 27 2005, 01:38 PM
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Hello,

I'm closely looking at kits for my mod.

I read somewhere that wizard slayers should receive 2% magic resistance per level, which seems logical (1% is somewhat useless)

But about their special hit, ingame kit description:
"for each successful hit on an opponent, 10% cumulative spell faillure is applied"

I have made many tests and these are my conclusions: (by looking into the spl/eff too):
- only melee hit apply the effect (ranged should do it also, but it doesn't)
- it's not 10%, but 25%
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aigleborgne
post Dec 29 2005, 01:37 PM
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Well, I've finished my own mod on wizard slayer kit.

Originally, you receive:
- 1% magic resistance per level
- 25% cumulative casting faillure on melee hit (each 25% has a duration of 30 seconds)

My mod give:
- 2% magic resistance per level
- 25% cumulative casting faillure on melee and range hit (each 25% has a duration of 30 seconds)

I have tried to set it to 10% (as in kit description) for a 60 seconds duration. But it was crap. I mean, by the time the WS hit 5-6 times a caster, he should be dead or near death.
Actual numbers are fine.
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