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> Kit Wizard Slayer bug?
aigleborgne
post Dec 27 2005, 01:38 PM
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Hello,

I'm closely looking at kits for my mod.

I read somewhere that wizard slayers should receive 2% magic resistance per level, which seems logical (1% is somewhat useless)

But about their special hit, ingame kit description:
"for each successful hit on an opponent, 10% cumulative spell faillure is applied"

I have made many tests and these are my conclusions: (by looking into the spl/eff too):
- only melee hit apply the effect (ranged should do it also, but it doesn't)
- it's not 10%, but 25%
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aigleborgne
post Dec 28 2005, 10:53 AM
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Don't forgot also to replace 25% by 10%.

But in reality, I have made a fix in my tp2 mod
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