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Dec 23 2005, 07:43 AM
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#1
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Forum Member Posts: 15 Joined: 23-December 05 From: Texas(U.S) |
I tried to make a NPC named Kitch. He's a WOLF NPC (sorry guys, but wolf seemed like the best, even thought EVERYONE uses it) And, I even made him a wolf theif. But I'm not sure i did everything right, there are no sounds, a lame ass pic, and all i have is a .tp2, .cre, .d, and the setup.
This post has been edited by Gah: Dec 23 2005, 07:44 AM -------------------- No one crosses the Shadow Theives and lives! ^_^
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Dec 23 2005, 05:18 PM
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#2
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A fool and a knave Forum Member Posts: 153 Joined: 21-July 04 From: Oxford, UK |
To make him spawn you'll need to add some code to an existing area script--try looking at an existing NPC mod's code to see what sort of thing you need to do.
-------------------- "We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.
<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub" |
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Gah I need a tester & help! Dec 23 2005, 07:43 AM
Gah Also, I have no friggin idea how to compile it, I ... Dec 23 2005, 09:25 PM
Baronius The path contains a whitespace. Put it inside quot... Dec 23 2005, 10:44 PM
Gah Now it says:
C:\DOCUME~1\GAMES>... Dec 23 2005, 10:57 PM
Baronius Did you type it as a stand-alone command? I though... Dec 23 2005, 11:01 PM
Sikret First, I suggest that you download Context text ed... Dec 23 2005, 11:15 PM
Gah ALRIGHT I'M PISSED!!! The only pro... Dec 24 2005, 02:35 AM
Gah Here's the .cre Dec 24 2005, 02:37 AM
Gah And the .baf Dec 24 2005, 02:38 AM
Gah and the .d Dec 24 2005, 02:39 AM
Gah I'm pretty sure i've fucked up on everytin... Dec 24 2005, 02:42 AM
Rabain From looking at your tp2 I'd say that you need... Dec 24 2005, 11:13 AM
Gah Bah! i've given up on bg2 modding, been go... Dec 27 2005, 09:42 PM![]() ![]() |
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