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Dec 20 2005, 07:26 AM
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#1
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
Consider a character with an undroppable helmet. Do you think that his portrait should also necessarily include a helmet?
In general, to what extent a portrait needs to correspond with the character's undroppable equipments (especially equipments such as helmets and necklaces)? -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Dec 20 2005, 05:08 PM
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#2
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
If you introduce an NPC which has a special undroppable item it should be definitely be on the portrait (if it is an item that can be seen there, of course). It would come really silly otherwise, imho.
For paperdoll and animations, I go with Sir-Kill that it's not worth the effort. |
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Sikret Portraits and undroppable equipments! Dec 20 2005, 07:26 AM
Salk The portrait should estetichally be as close as po... Dec 20 2005, 07:29 AM
Sikret Droppable items come and go too easily through the... Dec 20 2005, 08:10 AM
Sir-Kill well avaters and paper dolls are to difficult to b... Dec 20 2005, 01:16 PM![]() ![]() |
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