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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Consider a character with an undroppable helmet. Do you think that his portrait should also necessarily include a helmet?
In general, to what extent a portrait needs to correspond with the character's undroppable equipments (especially equipments such as helmets and necklaces)? -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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![]() Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden ![]() |
The portrait should estetichally be as close as possible to the Avatar, in my opinion. It doesn't matter that the item is wearing is undroppable because of course the game doesn't ever give you the chance of picking from a dead body everything that theoretically could (even panties should be...removable).
Unless the helmet is invisible, I'd say it should be on the portrai too. ![]() |
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