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#1
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![]() The Raven ![]() Mod Developer Posts: 590 Joined: 4-September 04 From: California, USA ![]() |
I've heard some things about this game, but i haven't seen the gameplay nor do i really know much about it. Is the gameplay similar to BG or BG2? Is it really any good? And what are the system requirements and recommended systems.
-------------------- And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?
Member of the World Transition Project And the raven, never flitting, still is sitting, still is sitting On the pallid bust of Pallas just above my chamber door; And his eyes have all the seeming of a demon's that is dreaming, And the lamp-light o'er him streaming throws his shadow on the floor; And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore! Like dealing with terrorists by giving them explosives |
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#2
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
@ Awake: I think the reason there has been little modding done for PST is that the existing NPC's are tied into the story/world/game to such a degree that making a worthwhile NPC would be a monumental task.
Apart from NPC's what do you have - items, new area's and quests and likewise because TNO and the other NPC's are involved in everything it would be huge mod to anything other than add a few items! Of the NPC's in the game only 2 can change armour! The PC (The Nameless One or TNO) can't wear armour and the few item pack available that do add armour actually change the character animation to one of the other games ones so your character doesn't even look like TNO anymore! Don't get me wrong, I love this game and I recommend anyone who likes the BG series to play it but it's almost impossible to get these days, no longer in print see! and not even issued as a white box cheapie! Planscape: Torment 10 out of 10 in everything! |
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Lo-Fi Version | Time is now: 5th June 2025 - 04:21 AM |