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Forum Member Posts: 27 Joined: 18-August 04 ![]() |
Hello Galactygon,
Any further progress on death animations? I've had an idea, I don't know if it is practical, but my thought is this - if you are forced to used VCC's for the death animations, would it be possible to create 1 VCC per facing from the imported animation BAMs? You could then either.... 1) Choose a random direction for the creature to die in (possible, I think) 2) Choose the correct animation depending on the creatures facing (I'm not sure this is possible). The body could be handled as a dropped item, and like the VCC,one could be created for each facing, but syncronising the 'body' facing with the 'death' facing may be a bit tricky. The down side to this is that a lot of files would need to be created (1 per facing per creature). Charles |
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