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Oct 4 2005, 05:31 PM
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#1
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
I have been chaging the GUIINV CHU to make it bigger to accomadate the larger bams that I want.
I can't seem to make the INVMOS any larger while it looks fine in DLTCEP the game does not recognize it. My first attempt to fix this was to chang the ston08b, t, l, and r to see if that was the problem. The top, bottom, left and right graphics of that window (it also is the same mos for every other window except the play window) to be much smaller. I could see that the INVMOS was under the ston08b. But that did not really help. the GUIWLSP which the buttons (mage & priest books, inventory, ect) are placed on says that it is in position 0 (meaning that it is all the way left). this might be the problem, Negitive numbers do not seem to help either. Mind you that I have been on a 12 hr modding session before I asked Any clue? This post has been edited by Sir-Kill: Oct 4 2005, 05:32 PM -------------------- |
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Oct 5 2005, 04:13 PM
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#2
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
Nope I found STORTINT and STORTIN2 bams the red/brown and the blue respectively
If anyone cares this it what it wil look like notice the sword and how much room you now have the max bam size for frame1 (at rest) was 32x32 it is now 50x50. you will now be able to see some detail. This post has been edited by Sir-Kill: Oct 5 2005, 04:32 PM -------------------- |
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Sir-Kill Chu/gui/mos help Oct 4 2005, 05:31 PM
Galactygon NULL Oct 4 2005, 07:29 PM
Sir-Kill NULL Oct 4 2005, 09:18 PM
Sir-Kill NULL Oct 4 2005, 09:38 PM
Brave Sir Garrick NULL Oct 4 2005, 10:32 PM
Sir-Kill NULL Oct 5 2005, 12:06 AM
Sir-Kill NULL Oct 5 2005, 07:49 AM
Galactygon NULL Oct 5 2005, 02:57 PM
Caedwyr NULL Oct 6 2005, 05:43 PM
Sir-Kill NULL Oct 10 2005, 06:42 PM![]() ![]() |
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