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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
NOTE: the name changed from Friggia to Midgard due to Friggia being not the best-sounding word
![]() Here is what I can put up for public preview, until I have screenshots, dialogues etc. This is of course the easily put together part. What I will do next is detailed groundwork describing each area, listing all njNPCs and quests that will belong to that area (which, understandably, will not be previewed). As this is non-commercial project, and I do not see any framework done for kit-race-abilities-GUI-whatever specifics, I will be simply using character set-up as per BG2. I am neither interested in learning nor proficient with the kits/GUIs, etc. If that framework will be done before I have finished the module, I'd gladly use it. I still have no idea how the world map is handled in WTP, so I am working on the assumption for now, that I will have a separate Friggia map (and I don't want to think yet how to do it). Here is the concept of the first module to be set in Friggia - it's going to be boring as hell to read, I suppose: This post has been edited by Domi: Sep 28 2005, 08:22 PM -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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#2
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Forum Member Posts: 283 Joined: 26-October 04 ![]() |
As per Hendryk's advice, changed the name for this realm, from Friggia (which is not exactly the best sounding word) to Midgard.
-------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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Lo-Fi Version | Time is now: 24th June 2025 - 05:29 PM |