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> Midgard Concept Comments
Rabain
post Aug 18 2005, 05:08 PM
Post #1


GOD


Retired team member
Posts: 1728
Joined: 14-July 04
From: Ireland




Edit: Comments Split out - Original Concept Post HERE

WOW!

QUOTE
it's going to be boring as hell to read, I suppose


Not at all, very concise, interesting and I personally am looking forward to this module after reading your concept.

If you want this post removed just let me know.
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dragon_lord
post Aug 19 2005, 12:51 AM
Post #2


The original one


Retired team member
Posts: 789
Joined: 9-September 04
From: WA, Australia




QUOTE(Domi)
I still have no idea how the world map is handled in WTP, so I am working on the assumption for now, that I will have a separate Friggia map (and I don't want to think yet how to do it).
The world map can be changed to your liking easily enough since its made with an editor. Yes the world map really is that big. For big cities a sub map (using the walk on area trick) is used to navigate the sections of the city. Its Great to have you on board!


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Rabain   Midgard Concept Comments   Aug 18 2005, 05:08 PM
Domi   NULL   Aug 18 2005, 06:18 PM
Sir-Kill   NULL   Aug 18 2005, 06:29 PM
dragon_lord   NULL   Aug 19 2005, 12:51 AM
Domi   NULL   Aug 19 2005, 02:11 AM


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