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> Midgard Concept and Info on the 1st Midgard Module, Barbarian Lands of WTP
Domi
post Aug 18 2005, 04:15 PM
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NOTE: the name changed from Friggia to Midgard due to Friggia being not the best-sounding word smile.gif

Here is what I can put up for public preview, until I have screenshots, dialogues etc. This is of course the easily put together part. What I will do next is detailed groundwork describing each area, listing all njNPCs and quests that will belong to that area (which, understandably, will not be previewed).

As this is non-commercial project, and I do not see any framework done for kit-race-abilities-GUI-whatever specifics, I will be simply using character set-up as per BG2. I am neither interested in learning nor proficient with the kits/GUIs, etc. If that framework will be done before I have finished the module, I'd gladly use it.

I still have no idea how the world map is handled in WTP, so I am working on the assumption for now, that I will have a separate Friggia map (and I don't want to think yet how to do it).

Here is the concept of the first module to be set in Friggia - it's going to be boring as hell to read, I suppose:

This post has been edited by Domi: Sep 28 2005, 08:22 PM


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Domi
post Aug 18 2005, 04:16 PM
Post #2





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Posts: 283
Joined: 26-October 04




Friggia Module 1, ‘The People of the Waves’ (first of 4, each named after the Barbarian Nation, ie People of the Wind, People of the Stone, and People of the Soul)

It takes place on Friggia the Lesser

Setting:

Note: If Sea Serpent Animation cannot be done, Sea Dragons will replace Sea Serpents in naming and role.

Friggia the Lesser (Lesser Friggia) and Friggia the Grander (Grand Friggia)

Friggia is an Island Realm consisting of Friggia the Lesser (southern island) and Friggia the Grand (northern island), separated by the Serpent’s Channel. The two Islands maintain strong ties, but an outsider will do well to refrain from attempting to go to Friggia the Grand. No Southerner had been known to return from such a voyage to the mainland. It is said that a Great Serpent in the Channel devours the weak of spirit – and, naturally, every southern outlander falls into this category. Mythology aside, it is a common assumption that the Grand Figgia maintains a fleet of longboats that capture any tall ship that wanders too close to its coastal line. The fate of those who make it to the Grand Friggia despite this blockade is probably grim.

Friggia the Lesser is a land of traders and populated mainly by the People of the Waves– one of the Three Barbarian Nations that populate Friggia. They are skilled mariners and shrewd traders, sailing their longboats to all the Southern coastal cities. They are direct descendents of the very first fishermen that settled Friggia, and a fiercely proud of it. Historically, some of the clans settled the relatively more fertile West of the Lesser Friggia and formed a few agricultural settlements. They are regarded as weaker folk and almost equated to Southerners.

Serpent’s Market, ironically, refers to all the coastal areas *not* facing the Serpent Channel, that strikes North-East (and Grand Figgia). It hosts numerous clans and their longhouses; the Clan Elders, usually three of them, the Clan’s Chieftan and the Clan’s blind Shaman are those who hold power, but anything of importance would not be decided without the Sitting of the whole Clan. A trader will be wise to visit as many villages as he can to buy marine animals skins and furs, amber, northern blue pearls and the green ice – the fabled ice of the Friggian Glaciers that does not melt, unless subjected to direct fire. The People of the Waveswill gladly buy food stuffs, exotic wines, golden jewelry and the bright gems of the South.


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Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...

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Domi   Midgard Concept and Info on the 1st Midgard Module   Aug 18 2005, 04:15 PM
Domi   NULL   Aug 18 2005, 04:16 PM
Domi   NULL   Aug 18 2005, 04:17 PM
Domi   NULL   Aug 18 2005, 04:18 PM
Domi   NULL   Aug 18 2005, 04:20 PM
Domi   NULL   Aug 18 2005, 04:21 PM
Domi   NULL   Sep 1 2005, 01:04 AM
Domi   NULL   Sep 28 2005, 08:21 PM


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