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#1
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![]() Forum Member Posts: 38 Joined: 24-December 04 From: USA ![]() |
Hi Vlad & Jan,
It's good to be back! And to be beta testing. ![]() I kept the old install from my previous games, however I put in fresh copies of override, dialog tlk, and weidu log. They bring the install nearly (music folder still altered for example) back to original condition: ToB + official update + original Baldurdash. NeJ2 installed without problem and so did the patches. After installation I installed Weimer's Item Upgrade, Ease of Use (only certain components), and Improved Horns of Valhalla. These are pretty much the only extra mods I will install and use throughout the test. I imported a Fighter Character "Kreig" that I changed to a Kensai. Later, perhaps, I will dual him to a mage since no mages will be available in NeJ1 as NPC's. For my beta testing reports, I'll do a looser walkthrough than I did before, since it's already been said. But anything that 'sticks' out to me, good or bad, I'll be sure to mention it. Of course any bugs or inconsistencies I'll report as I find them... Thank you, Vlad & Jan, again for all your hard work in producing a fine mod. ![]() Start: So far everything seems to work okay in 'Chateau' Irenicus. I allowed for jaheira's new kit to be installed and see her nice new picture. ![]() Currently just arrived in Easthaven... |
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#2
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![]() Forum Member Posts: 38 Joined: 24-December 04 From: USA ![]() |
Vlad, actually I don't mind all that much about not getting caught
![]() ![]() As far as the temple is concerned...Brother Gus mentions that they are nearly exhausted and down to just a few curatives and antidotes. Yet the temple store shows 'unlimited' antidotes and 20 Mummy's tea, among others. ![]() ![]() My own opinion is that I like the well stocked (as per my standards) temple. It can only help me as a player. ![]() ![]() |
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Lo-Fi Version | Time is now: 6th June 2025 - 06:20 PM |