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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 27 Joined: 18-August 04 ![]() |
Well, I've given this a quick test, and I've stumbled across a bug:
Game: BG II:ToB v.2.5.26498 System: WinXP Symptom: A Pit Fiend attacking causes a CTD with the following "An Assertion Failed in ChVidImage3d.cpp at line number 899" Further Info: The Pit Fiend had been summoned by a Gate to Test/Gawp at the new animation, when I summoned something for it to fight (anything it appears), it begins its attack animation then the CTD occurs. Removing the mod removes the problem at least on a quick test. I managed to test the new fire giants (by visiting Yaga Shura's siege camp) - no problems were observed, and yes, the new animations are more fitting. If you need any more info, just let me know. Charles |
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Post
#2
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Forum Member Posts: 27 Joined: 18-August 04 ![]() |
A weird thing I just encountered - for the Ravager encounter (the last pocket plane test in ToB) the ravager itself appeared as alternatively an empty 'foot circle' or as an IWD rhinocerous beetle.
Examining its creature definition with DLTCEP didn't show any reason why this should be happening. Charles |
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Lo-Fi Version | Time is now: 7th October 2025 - 08:37 AM |