![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
I will be generating a number of new maps, to leave the BG\BG2\IWD\IWD2\PST maps available to the rest of the modding community.
Towns pending map fill: ![]() ![]() ![]() This post has been edited by dragon_lord: Nov 13 2004, 02:07 PM |
|
|
![]() |
![]()
Post
#2
|
|
![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
QUOTE(Seifer @ Sep 12 2004, 05:58 PM) Not bad, how do you generate the tree's or have they been supplied for you? Seif The diablo 2 tile sets are supperior to the BG tiles for modding purposes. each item, or item grouping has it's own specific graphic instead of having to clear background from an existing area. trees, rocks, etc are al there without surrounding terrain. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 7th October 2025 - 03:57 AM |