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> WTP Screenshots, new spell animations and areas
Chevar
post Sep 5 2004, 08:12 PM
Post #1


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




I will be generating a number of new maps, to leave the BG\BG2\IWD\IWD2\PST maps available to the rest of the modding community.

Towns pending map fill:







This post has been edited by dragon_lord: Nov 13 2004, 02:07 PM
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Chevar
post Sep 13 2004, 01:50 AM
Post #2


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Seifer @ Sep 12 2004, 05:58 PM)
Not bad, how do you generate the tree's or have they been supplied for you?
Seif

The diablo 2 tile sets are supperior to the BG tiles for modding purposes. each item, or item grouping has it's own specific graphic instead of having to clear background from an existing area.

trees, rocks, etc are al there without surrounding terrain.
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Chevar   WTP Screenshots   Sep 5 2004, 08:12 PM
Seifer   NULL   Sep 12 2004, 05:58 PM
Chevar   NULL   Sep 13 2004, 01:50 AM
dragon_lord   NULL   Nov 13 2004, 03:29 PM
map101ca   NULL   Nov 13 2004, 03:53 PM
dragon_lord   NULL   Nov 13 2004, 04:03 PM
Awake   NULL   Nov 26 2004, 07:23 AM
dragon_lord   NULL   Nov 28 2004, 05:53 AM
egm   NULL   Nov 29 2004, 10:36 AM
Chevar   NULL   Nov 29 2004, 02:49 PM
Awake   NULL   Nov 29 2004, 04:11 PM
egm   NULL   Nov 29 2004, 05:10 PM
dragon_lord   NULL   Dec 15 2004, 03:15 AM
dragon_lord   NULL   Jan 8 2005, 05:12 AM
Sir-Kill   NULL   Mar 23 2005, 07:30 AM
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Sir-Kill   A part of Fort Unity under construction about 10% ...   Nov 18 2005, 02:24 AM


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