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> Incorporation of other mods, Which ones diserve inclusion?
Chevar
post Sep 12 2004, 06:04 AM
Post #1


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




There are some tweaks I'm planning on adding aleady..

the level50, and fixpack in particular. Are there any others you'd like to see included?
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Chevar
post Sep 12 2004, 04:42 PM
Post #2


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Sir-Kill @ Sep 12 2004, 11:19 AM)
The game can get bogged down if you have thousands of stackable items I.E. ammo, so if you could make an item like the case, quiver, and bag of plenty for acid, fire, piercing, and ect. That would be a good thing I think.

I already have an "bottomless bag", with a storyline to go with it. created by a wizard for the purpose of relocating his house actually.. it worked great until he tried getting it out of the bag... I'm sure you can imagine.
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Posts in this topic
Chevar   Incorporation of other mods   Sep 12 2004, 06:04 AM
Awake   NULL   Sep 12 2004, 06:09 AM
Chevar   NULL   Sep 12 2004, 06:20 AM
Awake   NULL   Sep 12 2004, 07:03 AM
Chevar   NULL   Sep 12 2004, 07:13 AM
Awake   NULL   Sep 12 2004, 09:49 AM
Sir-Kill   NULL   Sep 12 2004, 11:19 AM
Galactygon   NULL   Sep 12 2004, 02:30 PM
Chevar   NULL   Sep 12 2004, 04:38 PM
Chevar   NULL   Sep 12 2004, 04:42 PM
Sir-Kill   NULL   Sep 12 2004, 05:23 PM
Awake   NULL   Sep 12 2004, 06:16 PM
Chevar   NULL   Sep 13 2004, 01:52 AM
Maldev   NULL   Sep 16 2004, 01:26 AM
Chevar   NULL   Sep 16 2004, 02:11 AM
Awake   NULL   Sep 16 2004, 02:17 AM
Awake   NULL   Sep 16 2004, 02:35 AM
Awake   NULL   Sep 24 2004, 07:40 AM
Chevar   NULL   Sep 24 2004, 07:51 AM
Awake   NULL   Sep 24 2004, 08:14 AM
Chevar   NULL   Sep 24 2004, 08:35 AM
Awake   NULL   Sep 24 2004, 08:39 AM
Chevar   NULL   Sep 24 2004, 08:45 AM


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