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> Diary of Caramip Nimbletoe, the unlikeliest of IA player characters., Veteran mod-dweller tries on ia_rebalance
pekkae
post Yesterday, 06:42 PM
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Prologue

Welcome. Another Journal.

Goal is the usual:
- dominate encounters
- try out new kits / changes
- still end up with something very destructive overall.
- the up above is understatement, looking to end up with something blatantly over the top, haha.

We will play with
- rotating crew memebers in the the beginning
- maxing out exp throughout
- insane all the way (at least the most difficult parts)
- there's a few fights we will skip, as in liches @ temple ruins.

Core of the crew.

Fighter/Illusionist: STR 18, DEX 18, CON 18, INT 17, WIS 17, CHA 5.
Cernd (insta-heal all throughout everything)
Sibel (either Swashie or S/F -> both would be completely new for me)
Neera (Wild Mage . also completely new for me)

So this would let me test quite a lot of the new things at once. And having a wild mage instead of a sorceror let's me also try out the new spells & abilities.

Then I’d need some more muscle on top of that and this is the most likely character we'll have.

R/C -> lots of new cleric stuff to try (with of course cheated so has access to druidic spells... superbly powerful, completely overblownly effective tank)
Paladin -> Keldorn the Inquisitor with all the new Inquisitor tweaks.

With this party we can spread the “most destructive weapons” around the party and there isn't much overlap. Main goal is still to end up with something that can just steamroll once it gets going, while trying out as much of the new stuff as possible.

"Cheats", or cheats listed noth here.

- Since we're not going to get any special gear (necro, vagrant etc.) we will give our F/I IA
- C/R has access to druidic spells
- We have BA questline available
- As well as extended mage strnghold + extended ranger stronghold
- I think that's it....
(edit: we also give cleric a kit, which we won't use that much ... but just to see the changes)

This post has been edited by pekkae: Yesterday, 06:54 PM
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pekkae
post Yesterday, 06:44 PM
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Start:

Chapter 0 (or maybe chapter 1, as in Irenicus Dungeon)

up exp to bg2totsc levels
join imoen
join jaheira (avenger)
join minsc (berserker)

library gives some troubles
join yoshimo for now
mephit portal, full rest before, room is haaaaaard.
do everything
get all geart
exit

start chapter 2
sell gear, monies at 8k, buy a few scrolls (flame arrow + emotion) + scroll case + potion case
exp at 230k per character or so.

do circus tent (no more +1 reputation!)
Aerie the Shaman has mage avatar

pick up Sibel, drop Yoshimo (I think we'll pick him up later)

do the CC quests
Bestmaster is much, much tougher than I remembered - though we are playing with very limited arcane capability & handicapped offence here. Anyway, as long as we can interrupt CD, we're pretty good. PC with skins, ghost armour, armour + shield, blur & mirror images is a phenomenal early game tank.
We survive, though it takes maybe 10 tries.

This post has been edited by pekkae: Yesterday, 06:45 PM
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pekkae
post Yesterday, 06:45 PM
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Next chapters, unused for now.
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pekkae
post Yesterday, 06:46 PM
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Unused for now.
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pekkae
post Yesterday, 06:55 PM
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next chapters unused for now
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