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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Eminence Grise Machiavelic ![]() Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry ![]() |
Hi all,
After some times sleeping, and the death of Teambg, I decided to get back on IE modding, thanks to the advice of Galactygon. I'm currently trying something absolutely silly: create a wizard hat, the Elminster's one, as a displayable helmet in BGI (I replace the H6 slot for information). Because I can't get BGI to work on my computer (the installation seems corrupted in some way), I need some good soul to test the bam I've realized so far. I've not colorized yet, just want to know if I made something valuable. Thanks in advance! |
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#2
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany ![]() |
Hi eqm,
what exactly should the bam tester do? Your mod replaces a given animation of a helmet, if I understood it correctly, so you want somebody who'll install and have a look at your bams ingame? If you supply the bams in a way that I can install it easily I could take a look. |
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#3
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![]() The Raven ![]() Mod Developer Posts: 590 Joined: 4-September 04 From: California, USA ![]() |
Hey, just upload the bam. I can get it ingame no problem. Don't worry about fixing it up in any way.
-------------------- And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?
Member of the World Transition Project And the raven, never flitting, still is sitting, still is sitting On the pallid bust of Pallas just above my chamber door; And his eyes have all the seeming of a demon's that is dreaming, And the lamp-light o'er him streaming throws his shadow on the floor; And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore! Like dealing with terrorists by giving them explosives |
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#4
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![]() Eminence Grise Machiavelic ![]() Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry ![]() |
Hello,
It seemed now that my BGI works... so I could make some testing. I attach 3 screenies to this post: it works! On the screens, you can't see an "in-combat" test, 'cos one of the bams was in compressed format ![]() Please note that the colors are to be made in order to get a full-functionnable helmet, but I can do it pretty easily... To Jastey: yes, the animations replace the 6th helmet ones, not use in the game I think (I can't remember a helmet like that anyway)
Attached File(s)
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#5
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![]() Eminence Grise Machiavelic ![]() Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry ![]() |
By the way, does someone tell me the Y value of the bams for tiny character (aka dwarves and halflings)
Thanks in advance |
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Lo-Fi Version | Time is now: 23rd June 2025 - 02:21 PM |