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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 135 Joined: 21-June 07 ![]() |
I keep crashing the game when I add a memorized spell to a CRE using NI. The '# memorized spells' updates correctly but the 'memorized spells offset' doesn't change. Is this causing my problems or am I missing something else?
(Specifically, what I'm trying to do is add more spells to familiars.) |
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#2
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![]() Master of energies ![]() Council Member Posts: 3325 Joined: 9-July 04 From: Magyarország ![]() |
Memorized spells offset doesn't change when a new memorized spell is added, that's OK.
Was the file you're editing with NI created/appended with WeiDU or any other tool, or is it an original game file? Or perhaps a mod's file? The file might have an irregular structure which NI might not handle correctly (though it should), but that matters only if you've edited something else on it with NI as well, before adding a new memorized spell. Or is it the only thing you've done with NI before the crash? (In other words, did the creature "work" correctly in the game earlier?) Did you try it with DLTCEP, anyway? -------------------- Mental harmony dispels the darkness.
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#3
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Forum Member Posts: 135 Joined: 21-June 07 ![]() |
Memorized spells offset doesn't change when a new memorized spell is added, that's OK. Ok, that puts my mind at ease on that point. QUOTE Was the file you're editing with NI created/appended with WeiDU or any other tool, or is it an original game file? Or perhaps a mod's file? I don't think it was changed by any mod and none of them mentioned changing familiars.QUOTE The file might have an irregular structure which NI might not handle correctly (though it should), but that matters only if you've edited something else on it with NI as well, before adding a new memorized spell. Or is it the only thing you've done with NI before the crash? (In other words, did the creature "work" correctly in the game earlier?) I messed around with it a bit like changing HP & stats and it was summoned fine. I could try summoning it and then editing the CRE file. It's only when I add additional memorized spells to the CRE that the Summon Familiar locks up BGII as it's summoned. QUOTE Did you try it with DLTCEP, anyway? I'll try that next. Thanks for the quick reply. |
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#4
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Forum Member Posts: 135 Joined: 21-June 07 ![]() |
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#5
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![]() Master of energies ![]() Council Member Posts: 3325 Joined: 9-July 04 From: Magyarország ![]() |
Sorry for not replying for a long time, I forgot about this topic.
Don't worry about the harmless inconsistency, as it says, it's harmless. ![]() -------------------- Mental harmony dispels the darkness.
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Lo-Fi Version | Time is now: 29th August 2025 - 04:01 AM |