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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
As I need many areas from BG1 to be revisited in the the third part of NeJ2, I consider making BGT as a required component for NeJ2. I understand that people who do not have BG1 won't be able to play NeJ2 in this case, but I do beleive that there are only few of them. Anyway, I do not want to distribute areas from BG1... so please your comments.
This post has been edited by Vlad: Jul 5 2006, 07:25 AM |
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#2
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Forum Member Posts: 17 Joined: 13-June 05 ![]() |
No worry theres, i consider in any case the use of BGT as a base for my games.
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#3
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Forum Member Posts: 65 Joined: 15-July 05 ![]() |
How about 2 install options, one with BGT one without, or would that be too much work for you?
ronin |
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#4
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
QUOTE ...or would that be too much work for you? No, it's not much work, just distribution of 300-400 MB areas which most of you have already installed or can install. |
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#5
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![]() Forum Member Posts: 127 Joined: 28-August 04 From: California ![]() |
I voted yes, but I can see someone not haveing BG! or not liking BGT. If you like make one version NeJ2 and one NeJ2_for_BG2.
-------------------- I Ride for the King!
a.k.a. Chevalier |
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#6
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![]() ![]() Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine ![]() |
Well, I don't like BGT, but I'm ready to install it for sake of NeJ
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#7
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Forum Member Posts: 2 Joined: 3-June 06 ![]() |
I don't like BGT, but I have BG1, if need be, I can copy that part of area file from BG1.
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#8
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Contributor Posts: 118 Joined: 7-February 06 ![]() |
I like BGT ... so i'm Ok (just to give a coin (well deserved
![]() ![]() mm75 |
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