| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
![]() ![]() |
Feb 8 2007, 07:34 AM
Post
#1
|
|
|
Forum Member Posts: 310 Joined: 23-April 06 From: Copenhagen, Denmark |
Hi!
I started using 1PP mod for esthetic(? spelling) reasons. But this should probably come last.... ?? AFAIK it chances some potions pictures. What says Sikret? Regards -------------------- dooh!
|
|
|
|
Feb 8 2007, 04:24 PM
Post
#2
|
|
|
The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
Hi, Shaitan!
It depends on: (1) what the mod exactly does and (2) How exactly it does what it does (ex: Does it overwrite any of the game's spells or items?) If the changes are limited to some new icons for potions, you can install it safely before IA. Cheers -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
|
Feb 8 2007, 05:50 PM
Post
#3
|
|
|
Forum Member Posts: 310 Joined: 23-April 06 From: Copenhagen, Denmark |
It shouldn't alter anything else but the GUI and some graphics AFAIK.
QUOTE you can install it safely before IA. Do you mean after?Regards -------------------- dooh!
|
|
|
|
Feb 8 2007, 06:11 PM
Post
#4
|
|
|
The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
If the changes are really confined to a few new icons for potions, then it makes no difference to install it before or after IA; but it's always better to be safe than sorry
-------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
|
Feb 8 2007, 06:44 PM
Post
#5
|
|
|
Forum Member Posts: 310 Joined: 23-April 06 From: Copenhagen, Denmark |
Thanks
-------------------- dooh!
|
|
|
|
Feb 8 2007, 06:45 PM
Post
#6
|
|
|
Forum Member Posts: 80 Joined: 18-August 06 |
1PP edits many items without overwriting, changing item icons, helmet animations and coloring effects. Also it installs new item BAMs and inventory paperdoll graphics.
|
|
|
|
Feb 8 2007, 08:04 PM
Post
#7
|
|
|
Forum Member Posts: 310 Joined: 23-April 06 From: Copenhagen, Denmark |
Wich means?
-------------------- dooh!
|
|
|
|
Feb 8 2007, 08:49 PM
Post
#8
|
|
|
Forum Member Posts: 80 Joined: 18-August 06 |
Well I was just replying to Sikret's question
QUOTE It depends on: (1) what the mod exactly does and (2) How exactly it does what it does (ex: Does it overwrite any of the game's spells or items?) My opinion: you can install them in any order. |
|
|
|
Feb 13 2007, 02:53 PM
Post
#9
|
|
|
Forum Member Posts: 55 Joined: 30-June 06 |
I have 1PP in my long mod list, (I LOVE the mod!) I have IA V3 as my last mod, and they seem to be working well together, if it helps.
|
|
|
|
May 12 2007, 02:45 AM
Post
#10
|
|
|
Forum Member Posts: 42 Joined: 24-October 04 |
I would get a CTD everytime I tried to access my inventory screen with 1PP and IA 4.2 installed. IA being last, as Sikret recommends. That was the full version of 1PP and I didn't try installing it last.
|
|
|
|
May 12 2007, 06:26 AM
Post
#11
|
|
|
Forum Member Posts: 310 Joined: 23-April 06 From: Copenhagen, Denmark |
I have 1pp installed and then IA ver. 4.2 without troubles...
This post has been edited by Shaitan: May 12 2007, 06:27 AM -------------------- dooh!
|
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 27th October 2025 - 09:25 AM |