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The Black Wyrm's Lair Terms of Use |
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#1
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![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
I have a - soon to me announced - mod project in the works. I'm busy, extremely busy, with compiling maps, most of which are being converted from diablo2. I have 2 towns, and two cities almost completely ready to be built... they will be in a week or two.
I'm looking for an experienced map maker to take the raw images, and make BG2 maps out of them.. These cities will be the initial foundation of the mod. So, does anyone want to make their own city which will - eventually - become a cornerstone of a new world? |
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#2
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![]() Black Market Merchant Retired team member Posts: 231 Joined: 10-July 04 From: The inner layer of the Black Wyrm's Cavern ![]() |
When saying city, you mean something like Athkatla, right? I might give it a shot, but I would like more information about what I should make.
-------------------- The Mid-East will become a theater of a war in which the Russians will take place. Much blood will be spilled. The Chinese, with an army of 200 million, will cross the Euphrates and go all the way to Jerusalem. The sign that this event is approaching will be the destruction of the Mosque of Omar, for its destruction will mark the beginning of work by the Jews to rebuild the Temple of Solomon, which was built on the same spot. Holy Elder Paissios of Agion Oros (+1994) |
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#3
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
I am guessing it's a TC of some sort.
![]() -Galactygon -------------------- |
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#4
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IESDP Guardian Forum Member Posts: 175 Joined: 22-July 04 ![]() |
So you want to turn a normal image into a BG2 map? It's not terribly hard, but it is terribly frustrating and dull.
-------------------- Visit the IESDP https://gibberlings3.github.io/iesdp/
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#5
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![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
QUOTE(igi @ Sep 4 2004, 04:16 PM) So you want to turn a normal image into a BG2 map? It's not terribly hard, but it is terribly frustrating and dull. I know, but all I need is wallgroups, light, height maps the basics... don't need doors, overlays, anims, or any of that. it is dull and time consuming. This post has been edited by Chevar: Sep 4 2004, 05:35 PM |
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#6
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![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
This can be seen in Chevar's signature too but for those whose attention it escaped, here is the link for the mod's homepage:
http://members.blackwyrmlair.net/Chevar/ -------------------- Mental harmony dispels the darkness.
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#7
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![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
QUOTE(Baronius @ Sep 4 2004, 05:48 PM) This can be seen in Chevar's signature too but for those whose attention it escaped, here is the link for the mod's homepage: http://members.blackwyrmlair.net/Chevar/ Thanks Baronius. Sometime next week, after I'm done writing up some official sounding documentation, I'll be starting a forum here pertaining to the project. |
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#8
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![]() Black Market Merchant Retired team member Posts: 231 Joined: 10-July 04 From: The inner layer of the Black Wyrm's Cavern ![]() |
The way I see it, this project is a TC, but not the way we were used to TCs. It's about building a background for TCs, right? What I mean is, that the areas will be ready, the entire world (worldmaps, etc) would be complete, and the only thing one would need would be to make the quests.
-------------------- The Mid-East will become a theater of a war in which the Russians will take place. Much blood will be spilled. The Chinese, with an army of 200 million, will cross the Euphrates and go all the way to Jerusalem. The sign that this event is approaching will be the destruction of the Mosque of Omar, for its destruction will mark the beginning of work by the Jews to rebuild the Temple of Solomon, which was built on the same spot. Holy Elder Paissios of Agion Oros (+1994) |
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#9
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![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
QUOTE(Windwalker @ Sep 5 2004, 05:44 PM) The way I see it, this project is a TC, but not the way we were used to TCs. It's about building a background for TCs, right? What I mean is, that the areas will be ready, the entire world (worldmaps, etc) would be complete, and the only thing one would need would be to make the quests. That's the essence of it. I'm going to do a mod of my own while I'm at it. After I do I'll be getting maps set for dungeon areas, a couple cities, and I'll need to find a 3ds person that can render some castle's that I've gotten authorization to use by the 3d artist.. you're exactly right Windwalker. I'm glad someone gets it. I've been hoping to get some help getting the map blanks ready because it takes me a while to get the images together looking decent. There are screenshots in my forum for it, I'm just waiting for Baronius to activate it (and tell me what happed to FTP after the upgrade).. don't think he's been on since this morning tho' Footnote; the starting area Will be on the map. I'm building sub areas leading from map location to map location - for those that'd rather walk.. This post has been edited by Chevar: Sep 7 2004, 04:02 AM |
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