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The Black Wyrm's Lair Terms of Use |
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#1
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
How can I see the actual texture on the materials editor instead of the red/green circles?
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#2
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IESDP Guardian Forum Member Posts: 175 Joined: 22-July 04 ![]() |
Open the material editor.
Click on a blank/grey sphere. Look in the "Blin Basic Parameters" expandable panel (in the material editor). In there, there is a "Diffuse" label with a small box next to it. Click the box, load a texture, voila. Do get the texture into the image, drag it from the (now textured) sphere, onto the object. Answer provided with special thanks to Sir-Kill who told me how to.. do.. it.. at the.. weekend... and then.. posted this question... Ooooookay. *shrugs* -------------------- Visit the IESDP https://gibberlings3.github.io/iesdp/
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#3
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
hahah no that is not what I was asking I wanted the globes on the materials editof to show the texture all I get is the green/red globes with a texture on it. I do not want to see green nor red I want to see the actual texture on it (the globes)
while I am at it.. How do you add verticies or polies to an editable mesh? This post has been edited by Sir-Kill: Aug 23 2005, 07:59 PM -------------------- |
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#4
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Forum Member Posts: 141 Joined: 22-July 04 From: London, England ![]() |
Drag it onto the globe or failing that, take a look at the texturing tutorial.
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#5
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
I was looking at the user reference D'oh. but thank you.
If anyone wants to know how to do this. only after you have picked your material. click on this botton on the materials editor (the one with the arrow) then change the button to anything but the first botton on there. THEN drag and drop the texture on to the circles. This post has been edited by Sir-Kill: Aug 24 2005, 12:41 AM -------------------- |
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#6
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
well now that I have that done I have a new problem. I cant use the new textures that I can see. no drag and drop. I would guess that there is another way to apply textures and there are other tex. than blinn. ug I guess Ill keep trying.
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#7
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
ok I figgured it out click options on the materails editor and change the green and red to white and the ambient to something lighter than black. and then you textures will look like this.
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