Call for translations (EE support) |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Call for translations (EE support) |
Jan 8 2016, 05:47 AM
Post
#1
|
|
Forum Member Posts: 4 Joined: 24-February 15 |
TGC1e BGT Edition has been updated to support EET and BG:EE natively. The mod is currently in beta, available here: https://github.com/K4thos/TGC1e
Once the beta is over Baronicus will officially replace BGT Edition on the Black Wyrm site with the new one. Due to differences in how item descriptions are formatted in EE engine translations need to be updated. The new file is called ITEM-ee.TRA and it's a copy of already existing ITEM.TRA. What needs to be done: 1. Check in either BG:EE or BG2:EE game how exactly EE descriptions looks like (hint: massive differences at least in English version, also no "Usable by:" section) 2. Use English version of ITEM-ee.TRA as a reference for the description (there is more data in EE descriptions, for example weight is always there and armors have detailed AC information) 3. Update the ITEM-ee.TRA file (only 15 strings need to be changed) and send it here (or upload it to GitHub via Pull Request) Languages that needs updating: - Deutsch - Italian Already updated translations: - English - Polish - French - Spanish This post has been edited by K4thos: Aug 5 2017, 02:28 PM |
|
|
Jan 15 2016, 03:05 AM
Post
#2
|
|
Forum Member Posts: 4 Joined: 10-January 08 From: Buenos Aires, Argentina |
Hi... I have updated the spanish texts. The BG2 version has more descriptive text and better style format than EE version. So for both versions, is better BG2 texts.
Please in TP2 use this... LANGUAGE ~Español (Traducido por Excalibur y actualizado por Lisandro)~ Thank you! ¡Hasta pronto!
Attached File(s)
|
|
|
Jan 20 2016, 10:22 PM
Post
#3
|
|
Forum Member Posts: 4 Joined: 24-February 15 |
Lisandro, thanks. I've included your update in the beta package, but the call for Spanish translation is still true. Both items.tra and items-ee.tra looks exactly the same, so you didn't update it properly.
QUOTE The BG2 version has more descriptive text and better style format than EE version. So for both versions, is better BG2 texts. If you're talking about "Usable by" / "Unusable by" sections than EE engine adds them automatically to the description. If the file you've posted will be used in game than you will see it twice. This post has been edited by K4thos: Jan 21 2016, 01:21 AM |
|
|
Jan 21 2016, 05:11 AM
Post
#4
|
|
Forum Member Posts: 4 Joined: 10-January 08 From: Buenos Aires, Argentina |
Ok. Send me the beta and I will test this in my EE, I will correct the texts if they look wrong...
|
|
|
Feb 7 2016, 08:54 PM
Post
#5
|
|
Forum Member Posts: 4 Joined: 24-February 15 |
Lisandro, beta is available on GitHub: https://github.com/K4thos/TGC1e
Click "download zip" |
|
|
May 8 2016, 04:22 PM
Post
#6
|
|
Forum Member Posts: 37 Joined: 5-June 05 From: France |
Just to let you know that french update of TGC1e by K4thos is ready.
I'm just waiting to our tester to test installs on BGT and BGEE. |
|
|
May 20 2016, 09:22 PM
Post
#7
|
|
Forum Member Posts: 37 Joined: 5-June 05 From: France |
Hello K4thos,
Here are the french .tra files updated. We tested them on an install for BGT and EET and it works fine. Edit: file removed This post has been edited by Graoumf: Jul 30 2016, 12:05 PM |
|
|
Aug 16 2017, 02:20 AM
Post
#8
|
|
Forum Member Posts: 1 Joined: 13-July 17 |
So is the English translation working or is it still more of a work in progress at the moment?
|
|
|
Lo-Fi Version | Time is now: 1st November 2024 - 04:31 PM |