What Items Would You Like To See, making bams |
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What Items Would You Like To See, making bams |
Jun 23 2005, 07:32 PM
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#1
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
As I am making the bams for the items I thought I would ask; what would you like to see more of, was there a shortage in bg of a certain weapon, potion, armor, ect. Where should I double my efforts? I thought axes were lacking a bit.
please nothing that requires animation changes and and that is doable in the game. I am making only one nuke so that is taken This post has been edited by Sir-Kill: Jun 24 2005, 12:34 PM -------------------- |
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Jun 23 2005, 08:21 PM
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#2
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Forum Member Posts: 70 Joined: 7-September 04 From: Hampshire, UK |
Personally I always felt there was a distinct shortage of items which could only be used by a specific class or even a group of classes (obviously thieves are an exception to this ). Clerics in particular suffer - I'd have expected them to at least have a mace or flail all to themselves... and allowing any class to use a weapon called "Cleric's Staff" was just rubbing our noses in it .
This post has been edited by NiGHTMARE: Jun 23 2005, 08:22 PM |
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Jun 23 2005, 08:55 PM
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#3
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Forum Member Posts: 283 Joined: 26-October 04 |
sabers... unless there is a reason why they have scimitars and katanas and no sabers...
main gauche - a dagger that gives a character with high dexterity a shield bonus when doubleweilded (with a long weapon in the main hand)... OK, don't kill me! -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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Jun 23 2005, 09:14 PM
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#4
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Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
Non-mage robes: Clerics and Druids could have some robes they may wear (I always imagined a cleric or a druid with flowing robes rather than shining armour).
-Galactygon -------------------- |
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Jun 24 2005, 09:19 AM
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#5
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Forum Member Posts: 15 Joined: 14-September 04 |
Halberds. There were what, 2 magical ones in the entire game?
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Jun 24 2005, 12:53 PM
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#6
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
Nightmare & Domi: I'll make plenty of bams for the item makers regurding those areas
Galactygon: nice idea what would you think the AC might be for a robe? lots of people use their clerics/druids as tanks. but this could go tith nightmares idea and restrict them to cleric Fallen demon: I'll make a bunch of them One thing tho that I might limit is the thrown weapons. Darts and throwing knives were pretty lame, not to mention slow. the time that it would take to get and throw a knife and hit your target would take a lot less time to get an arrow and your bow ready notch the arrow aim and fire. Either that or revamp them This post has been edited by Sir-Kill: Jun 24 2005, 02:42 PM -------------------- |
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