Is there a Kill All Gab mod? |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Is there a Kill All Gab mod? |
Mar 21 2008, 07:56 PM
Post
#1
|
|
consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
What I would like is a mod that kills all banters, romances, and environment comments. "Jaheira I would plug your mouth if I had the power!"
I usually play a multi play because those things annoy me so much. so if not a mod is there something I can easily do to kill them? I would like to go on any quests that an npc (bioware and/or mod) would have. This post has been edited by Sir-Kill: Mar 21 2008, 07:57 PM -------------------- |
|
|
Mar 22 2008, 11:34 AM
Post
#2
|
|
Forum Member Posts: 467 Joined: 23-February 05 From: My den |
I don't think there's a mod for that yet.
-------------------- -Transition into darkness-
|
|
|
Mar 22 2008, 12:20 PM
Post
#3
|
|
consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
yeah I know, wish there was.
I usually play a thief and when I am sneaking around in a dungeon some npc thinks it is just fine to comment on what an awful place we are in. "thanks for giving away our position a**hole!" now I know it doesn't really have an effect on the actual game but but for RP it really breaks the mod. got an idea. if you want to talk why not do it on the 20 hour journey it takes from one place to another. any other time I am running around doing 2-5 quests. "I really do not have the time to romance you Jaheira....BTW didn't I tell you to stow it already, take the hint" clingy ok say we are in a tavern and we just got done killing a dragon and I am buying the drinks, that there might be a good time to chat about fallen comrades, my sparkling personalty, or what might happen in the future. "barkeep I'll have a brown spider ale" This post has been edited by Sir-Kill: Mar 22 2008, 12:24 PM -------------------- |
|
|
Mar 29 2008, 09:08 PM
Post
#4
|
|
IESDP Guardian Forum Member Posts: 175 Joined: 22-July 04 |
BanterBlockFlag action?
-------------------- Visit the IESDP https://gibberlings3.github.io/iesdp/
|
|
|
Mar 30 2008, 06:03 PM
Post
#5
|
|
consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
nope that does not seem to do the trick, thanks tho
-------------------- |
|
|
Mar 31 2008, 06:11 AM
Post
#6
|
|
Forum Member Posts: 80 Joined: 25-January 07 From: We call it Swamp Pit, you call it Finland. |
Well, there should be a JCompton's banter accelerator, which code probably could be used for this, by changing the time variable just a little past the eternity. Here is a link for the mod that gives the original to you.
|
|
|
Mar 31 2008, 08:36 AM
Post
#7
|
|
consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
hmm interesting. Now if i knew how to mod I'd be all set
-------------------- |
|
|
Mar 31 2008, 09:19 AM
Post
#8
|
|
Forum Member Posts: 165 Joined: 29-January 05 From: Modena (Italy) |
Adapted from BG2 tweaks. It could still have rough edges (haven't tested at all), and should kill everything in sight (including interjections, and possibly quests). OTOH, weirdly coded stuff might still fire. Don't install with BG2 Tweaks - More Interjections component.
CODE COPY_EXISTING_REGEXP GLOB ~^.+\.dlg$~ ~override~ DECOMPILE_DLG_TO_D REPLACE_TEXTUALLY ~I[fs]ValidForPartyDialog\(ue\)?[^ ]* ~ ~False() ~ REPLACE_TEXTUALLY ~I[fs]ValidForPartyDialog\(ue\)?[^ ]*$~ ~False() ~ COMPILE_D_TO_DLG IF ~ValidForPartyDialog~ BUT_ONLY_IF_IT_CHANGES COPY_EXISTING_REGEXP GLOB ~^.+\.bcs$~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~I[fs]ValidForPartyDialog\(ue\)?.*$~ ~False()~ COMPILE_BAF_TO_BCS IF ~16552~ BUT_ONLY_IF_IT_CHANGES ... but then you might just be better off with a Multiplayer-style party -------------------- Please do not contact me for assistance in using BGT, BP, any other of the 'large mods', or a mod I didn't write or contribute to. I'm not your paid support staff, so I'd suggest you to direct your help questions to the forum relative to the mod you're playing.
Thanks for your cooperation. |
|
|
Mar 31 2008, 02:42 PM
Post
#9
|
|
consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
QUOTE Don't install with BG2 Tweaks - More Interjections component. hahah! no I would not be doing that the code could have been in Chinese since I am 'graphics only' guy, but thanks well if it killed the quests that would suck. and if 'weirdly coded stuff' might still fire that would be the exception no the rule... I could deal with that. *lightning storm shuts down comp -------------------- |
|
|
Mar 31 2008, 09:19 PM
Post
#10
|
|
Forum Member Posts: 165 Joined: 29-January 05 From: Modena (Italy) |
the code could have been in Chinese since I am 'graphics only' guy, but thanks As much as I hate being condescending to people who have been modding longer than me, if you can't use what I posted without further instructions I wouldn't try it (as I can't even guarantee that it works). I'll secretly hope somebody else is going to guide you through creating a tp2 with that code (I'm an elitist and not-so-secretly dislike explaining beginner stuff stuff) -------------------- Please do not contact me for assistance in using BGT, BP, any other of the 'large mods', or a mod I didn't write or contribute to. I'm not your paid support staff, so I'd suggest you to direct your help questions to the forum relative to the mod you're playing.
Thanks for your cooperation. |
|
|
Mar 31 2008, 10:52 PM
Post
#11
|
|
consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
hmm I have no problem answering beginner 3ds questions.
I could have learned coding/scripting when I started but since the community has a serious lack of 3ders I dedicated all this time to do graphics but I guess I could find someone to help. It is not even a huge deal since I am lvl 19 have not played in years and probably will not play again for some time. frankly if I learn code I would not do it with the IE This post has been edited by Sir-Kill: Apr 1 2008, 01:22 PM -------------------- |
|
|
Apr 1 2008, 07:01 AM
Post
#12
|
|
Forum Member Posts: 467 Joined: 23-February 05 From: My den |
(I'm an elitist and not-so-secretly dislike explaining beginner stuff stuff) Beginners aren't worth your time? Quite arrogant, that... and makes for a lousy tutor as well. Please keep that elitist attitude limited to your elitist forums (PPG, G3, SHS, whatever), and away from here. -2 This post has been edited by Moongaze: Apr 1 2008, 07:06 AM -------------------- -Transition into darkness-
|
|
|
Apr 1 2008, 08:16 AM
Post
#13
|
|
Contributor Posts: 115 Joined: 20-December 04 From: Czech Republic, Prague |
Moongaze: There are some really good modding tutorials on these "elitist forums". So I think it's not arrogant to say: "I'm an elitist and not-so-secretly dislike explaining beginner stuff". Moreover it was evidently meant to be funny. ;-)
|
|
|
Apr 1 2008, 04:42 PM
Post
#14
|
|
Master of energies Council Member Posts: 3307 Joined: 9-July 04 From: Magyarország |
On a side note, it's not particularly a big deal to learn some WeiDU programming or regular expressions (unlike graphics, which is much harder), just a matter of time, SirKill could do it too if he wanted to. But I agree that there is a bigger need for experts who know graphics than for another TP2 "ninja" with WeiDU-specific skills. But this is all off-topic, so no need to discuss it further.
Now, please let's stay on topic, everyone. -------------------- Mental harmony dispels the darkness.
|
|
|
Lo-Fi Version | Time is now: 18th May 2024 - 12:42 PM |