One of the salient images in the IWD books is Wulfgar throwing his wonderful hammer Aegis Fang - his strength means he can throw it amazingly far; and the magic of the hammer means it makes a hell of a bang when it gets there, and then automatically returns. Was there any reason you made the hammer a melee only weapon for this great mod?

My style of playing means I use my distance weapons a lot, especially to keep characters with higher AC alive. I can send Wulfgar rushing in against some enemies by giving him the right belt to protect against various kinds of weapons, but a lot of the time I'd give my right arm for him to be able to stand behind Drizzt and throw his hammer. Also, it's really useful to do as much damage to an opponent as you can before they actually start hurting you.