Help - Search - Members - Calendar
Full Version: Animation slots
The Black Wyrm's Lair - Forums > Mods under development - Baldur's Gate II > Lost Crossroads
Tervadh
Hi Galactygon,

I hope you are still continuing this mod, it looked promising. Just wanted to drop you a note... if you haven't seen, there is likely no need to stack slots LC-BA-style if this effort takes off, which I think at this point it may well do (certainly is doing, in fact). So that at least should resolve some issues for you. It may create others, but should make the whole mod easier by enabling more animation slots without stacking them. What a pain that is, I know from experience.

I would've posted this in the alternate LC "Bestial Animations" subforum but it hasn't been posted to for a year or more, perhaps it should be merged with the main Lost Crossroads forum? Just a suggestion smile.gif.
Galactygon
Really nice mod, I congratulate Erephine for doing it.

Patching the .exe is much better and cleaner than anything I would have done, which leaves me with less work. smile.gif

I always intended for Bestial Animations to be more of a community/compatibility effort led by one person. Lost Crossroads is something different.

Once I try and realize how good it is, I can declare Bestial Animations a "lost cause".

-Galactygon
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2025 Invision Power Services, Inc.