QUOTE(Sir-Kill @ Sep 1 2009, 05:48 PM)
Welcome to BWL!
The black might need to be there (tho it might not be rbg, 0,0,0 but a very dark color that looks black) because if it were cut any closer to the brighter colors it would loose a softer edge. Bam format does not allow for 8 bits for the alpha. but maybe only 2 bits.
So transparency is either on or off, no semi- transparent colors.
you could go through each animation frame and may manually clean up some of them Bams.
you can make animations in either 2 or 3d then convert to 256 (indexed?) color then import them in bam workshop. this can be done one at a time or importing a gif.
Hello again, and thank you for the warm welcome!
I'm sorry for this very late reply. I had an injury on my arms which needed time to heal.
Now things are much much better, and they're fully recovered!
Ok, now for the BAM question.... well, the reason I asked this was because there are lots of BAMs
in BG2SoA which have black outlining - where they should have been transparent. And those are the BAMs I'd like to "tweak". I'll give you an example next time I get the chance checking the BAMs.
No semi-transparent colors? That's strange... how does that BAM for Missile Protection cylinder work then?
Because, it's clearly colored - yet, when one activated that spell - it appears half-transparent on the character.