Spell "Chaos" is defect
@ Gamer One
QUOTE
Namely mighty defective. Instead of that the people behave like under the influence of this magic they disappear because simply. So as if there had never been them. Quite silly if to the HC it happens. Indeed, then there comes no death sequence, one can continue the play quite normally, only without HC just. A short look in NI says me, that the spell on the effect "CAS05. SPL" wants to access which is not to be found, however, at all.
Changelog:CODE
Mods affecting SPWI508.SPL:
00000: /* from game biffs */ ~SPELL_REV/SETUP-SPELL_REV.TP2~ 0 2 // Arcane spells
00001: /* from game biffs */ ~SETUP-SPELLPACKB5.TP2~ 0 0 // Spell Pack (Core Files and Graphics)
00002: ~SETUP-SPELLPACKB5.TP2~ 0 13 // Cloudkill, Cone of Cold, Shadow Door, Domination, Chaos, Invulnerability to Normal Weapons, Lower Resistance
00000: /* from game biffs */ ~SPELL_REV/SETUP-SPELL_REV.TP2~ 0 2 // Arcane spells
00001: /* from game biffs */ ~SETUP-SPELLPACKB5.TP2~ 0 0 // Spell Pack (Core Files and Graphics)
00002: ~SETUP-SPELLPACKB5.TP2~ 0 13 // Cloudkill, Cone of Cold, Shadow Door, Domination, Chaos, Invulnerability to Normal Weapons, Lower Resistance
QUOTE
It seems to be the component of SPELLPACKB5, after the spell from the backup was laid in the override, gone it in such a way, as one would have it with pleasure.
@ Gamer Two
QUOTE
Hmm, maybe lies it, however, also with it the Spell Revisions and Spellpack bite, because I have installed only Spellpack and CHAOS functioned perfectly!
It looks like that the bug appears only if you installed Spell Revisions and SpellPack together.
Greetings Leomar