I agree with you that many things are much more detailed, refined in Baldur's Gate II. On the other hand, several good things were "lost" in my opinion. The most important that is missing from BG2 is "realism", something that our common sense would expect.
Words of the Sorcerer (Taluntain):
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"Real" adventurers don't start a day by opening their notebook and following a well-defined plan of exactly where they are going, what they are going to do, who they are going to kill, and how long it will take them to level-up.
I wrote a little summary about this in 2005:
http://www.blackwyrmlair.com/Tutorials/bg1vsbg2.phpQUOTE
Many locations where almost empty of action. The most boring thing of all is when you are traveling and all you meet is a couple of monsters only.
To each his own
I definitely enjoyed the freedom and the gigantic areas, it was realistic and thrilling. You could never know who or what awaits you: a pack of hungry wolves, a well-armed group of bandits, an ancient crypt with terrible ghouls? For me, it wasn't disappointing that the only notable event of an area was the attack of a diseased gibberling. Free wandering was really cool. Of course, I don't deny that I enjoyed BG2 as well, including the lot of quests, but there is no doubt many elements were very unrealistic. Taluntain's words, again:
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I much preferred it to BG2, where you jump from one quest or fight to another over a distance of less than 10 feet. [..]Or by being unable to move accross the street without getting a new quest or fight. This is as artificial in BG2 as it gets.
However, I agree that the gigantic areas of BG1 may look a bit empty of action and content, compared to BG2, or after you finished BG1 many/countless times. I believe it's a very important point whether you're a new player or not! If I was a new player, I'm sure I still would enjoy BG1
exactly with as much content as it had several years ago. On the other hand,
players who finished a game more times are open to new content, i.e. official and unofficial expansions or mods. They still like the game in its original form, but since they know it pretty well, it starts to be "boring" when played from the beginning again and again. (BG1 Quest Pack, if ever released, will change on this by adding a lot of new content to BG.)
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And what is wrong about feeling god-like?
Indeed. BG2 is cool because you can be the most powerful. That is why very many players enjoy the +5 weapons and other powerful items, regardless if they are original game items or a mod's additions. Often, even without balance. However, many experienced players want more challenge, and this can be accomplished via mods (Improved Anvil).
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On the other hand BG1 does have the allure of the beginner.
If "beginners" means "BG1 beginners" i.e. new players, I agree that it's a good choice. (And this is true to BG2 as well.) Once you know the game very well, it won't be so exciting any more. However, if we talk about "beginner" players (who have less experience with difficult games, and RPGs such as BG), BG1 can be relatively hard (both the battles, and the difficulty to advance in the plot). BG2 was created for a wider group of players, which includes the
"lazy" generation of players as well. So while they tried to make a
very good RPG, they sacrificed things such as "realism" to make it tempting to those players as well who aren't so smart (while players such as myself still purchased and enjoyed it very much, no matter that not as much as BG1). Profit is the primary goal of a commercial game, so it's logical that they've made BG2 the way they did.