I've already looked at this.
The entries that we can tag onto the animate ids have a different convention from the BGII ones, they take the IWD convention.
Igi and I added to this:-
http://iesdp.gibberlings3.net/appendices/avatarnaming.htmNB – These observations are for traditional BAM’s under 241 x 241 and DO NOT include such creatures as Dragon’s or any of the larger avatars. As a general rule of thumb, each in-game action such as an attack, walking and so forth will have two bams attached to it. The second one often has the same name but with an additional e after it (but before the file extension). It normally often contains some null sequences.
QUOTE
Attack 1
This has two BAM files to it. XXXat1.bam & XXXat1e.bam
At1 structure
Sequence Direction
0 South
1 Southwest
2 West
3 Northwest
4 North
At1e structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Attack 2
This has two BAM files attached to it. XXXat2.bam & XXXat2e.bam
At2 structure
Sequence Direction
0 South
1 Southwest
2 West
3 Northwest
4 North
5 Northeast
At2e structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Spell Release
This has two BAM files attached to it. XXXca.bam and XXXcae.bam.
XXXca structure
Sequence Direction
0 South
1 Southwest
2 West
3 Northwest
4 North
5 Northeast
XXXcae structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Death (as in death animation, not the resulting corpse)
This has two BAM files attached to it. XXXde.bam & XXXdee.bam
XXXde structure
Sequence Direction
0 Southwest
1 West
2 Northwest
3 North
4 Northeast
XXXdee structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Get Hit
This has two files attached to it. XXXgh.bam & XXXghe.bam
XXXgh structure
Sequence Direction
0 Southwest
1 West
2 Northwest
3 North
4 Northeast
XXXghe structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Get Up
This animation has two files attached to it. XXXgu.bam and XXXgue.bam.
XXXgu structure
Sequence Direction
0 Southwest
1 West
2 Northwest
3 North
4 Northeast
XXXgue structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Standing (for combat)
This animation consists of XXXsc.bam and XXXsce.bam
XXXsc structure
Sequence Direction
0 Southwest
1 West
2 Northwest
3 North
4 Northeast
XXXsce structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 North
6 Northeast
7 East
NB – This appears not to follow the Northeast, East, Southeast pattern that the reverse BAM’s tend to follow. In this set we appear to be missing the Southeast animation I’m going to test this later and see if it works.
Stand down (non combat stand)
This has two animations to it. XXXsd.Bam & XXXsde.BAM
XXXsd structure
Sequence Direction
0 South
1 Southwest
2 West
3 Northwest
4 North
XXXsde structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Sleeping
This animation has two files attached to it. XXXsl.bam & XXXsle.bam
XXXsl.bam structure
Sequence Direction
0 South
1 Southwest
2 West
3 Northwest
4 North
XXXsle.bam structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
Spell-build up
This animation has two BAM files associated with it. XXXsp.bam & XXXspe.bam.
XXXsp.bam structure
Sequence Direction
0 Southwest
1 West
2 Northwest
3 North
4 Northeast
XXXspe.bam structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast
NB – There doesn’t appear to be a south facing animation here either although I will be testing this as well by altering the file format to the usual format.
Corpse/twitch
Please note that this isn’t an animation but still follows the 2BAM pattern established in all other animations. These are XXXtw.bam & XXXtwe.bam.
XXXtw.bam structure
Sequence Direction
0 North
1 Northeast
2 East
3 Southeast
4 South
XXXtw.bam structure
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Southwest
6 West
7 Northwest
Walk
This animation consists of two BAM files. These are XXXwk.bam & XXXwke.bam
XXXwk.bam
Sequence Direction
0 South
1 Southwest
2 West
3 Northwest
4 North
XXXwke.bam
Sequence Direction
0 Empty
1 Empty
2 Empty
3 Empty
4 Empty
5 Northeast
6 East
7 Southeast