aVENGER: Sorry, I was about to answer your post, but I completely forgot about it.
QUOTE(aVENGER @ Nov 4 2007, 12:41 PM)
Good to hear you're making progress.
BTW, may I suggest a few more spells from IWD1 which would be nice to have in BG2? For reference, I'll include the corresponding IWD1 spell files in the brackets.
(...)
All of those spells except for Cat's Grace have been implemented in Lost Crossroads. However, some of them require major changes from the game, and SpellPack does not deal with any major changes. So here is a list I could do for the next version:
QUOTE(aVENGER @ Nov 4 2007, 12:41 PM)
Priest Spells- Moonblade (SPPR318.SPL)
- Spike Growth (SPPR320.SPL)
- Star Metal Cudgel (SPPR420.SPL)
- Wall of Moonlight (SPPR423.SPL)
- Spike Stones (SPPR512.SPL)
- Animal Rage (SPPR517.SPL)
- Mist of Eldath (SPPR720.SPL)
Mage Spells- Antimagic Shell (SPWI601.SPL)
- Mordenkainen's Sword - IWD/PnP version (SPWI704.SPL)
I also intend a remake on Black Blade of Disaster, as well as a few others that do not require any major changes.
QUOTE(Caedwyr @ Nov 18 2007, 07:34 AM)
I've noticed that with Spellpack v3 installed that the Call Lightning spell and Flamestrike do not do any damage. This could have something to do with the projectile, but every time I see one of these spells hit a target, nothing happens other than the graphic plays.
Have you restarted your computer after installing SpellPack? From what I know, sometimes the game doesn't always recognize new projectiles until after the computer is restarted.
It worked that way on my old computer, although it doesn't anymore for my newer one.
If that doesn't work, you could check if the subspells are cast or not by setting names of all SPPR503X spells to some value, and see if the game displays them or not.
For me, it worked when I last tested (albeit it was long ago).
QUOTE(Sikret @ Nov 18 2007, 12:54 PM)
Has it possibly changed the spells' secondary type from "Offensivedamage" to something else? If so, change back the secondary type and they will be most probably fixed.
Secondary types do nothing of that sort. For sure.
-Galactygon