QUOTE(Rabain)
Probably not the right place to ask this but is there going to be some co-ordination between modders (or can we see this) using the same animations so that they don't use different animation slots for the same animation?
QUOTE(WoRM)
[..] just plan on the modders end to decide which animate slot they would like to overwrite and just re-name.
But I will start posting what will be overwritten if you use the creature as is.
Okay so if I get what you mean, this list can be considered as something that solves the problem pointed out by Rabain.
If more modders are using the same animations, and they want their mods to be compatible with each other, they will use the same slots for the same animations: so neither of their mods will overwrite each others' new animation slots when installed. Am I right?