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Jan 26 2008, 03:59 PM
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#1
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Forum Member Posts: 99 Joined: 14-October 06 |
Its documented that multi-class characters gain HLAs at a higher level, but there is no specification as to when. Perhaps it would be good to clarify this, so that players can decide the validity of multi-class characters
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Jan 26 2008, 05:07 PM
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#2
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
Its documented that multi-class characters gain HLAs at a higher level, but there is no specification as to when. Perhaps it would be good to clarify this, so that players can decide the validity of multi-class characters Mutli-class characters start gaining HLAs approximately after gaining 5,100,000 xp. It may slightly differ a bit for different classes. Single class characters start to gain HLAs approximately after gaining 3,400,000 xp. Again, it may be slightly different for different classes. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jan 26 2008, 07:38 PM
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#3
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Forum Member Posts: 61 Joined: 16-April 07 |
QUOTE(Sikret) Mutli-class characters start gaining HLAs approximately after gaining 5,100,000 xp. It may slightly differ a bit for different classes. Just to clarify, is this both 2 class multis (eg. F/M) and 3 class multis (eg. F/M/C), or just the former? |
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Jan 27 2008, 01:44 PM
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#4
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
QUOTE(Sikret) Mutli-class characters start gaining HLAs approximately after gaining 5,100,000 xp. It may slightly differ a bit for different classes. Just to clarify, is this both 2 class multis (eg. F/M) and 3 class multis (eg. F/M/C), or just the former? It's generally true for all multi-class characters (including 2 class multis and 3 class multis). They require 50% more xp than single-class characters to start gaining HLAs. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jan 27 2008, 06:26 PM
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#5
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Forum Member Posts: 61 Joined: 16-April 07 |
OK, thanks
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