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Apr 13 2025, 04:05 PM
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#1681
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Forum Member Posts: 80 Joined: 15-August 21 |
I have all of those installed, but for example I wasn't able to get robe of the apprenti for MotA, nor was I able to get Judgement Day sword and the JD fight when I had a Druid protag.
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Apr 13 2025, 09:02 PM
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#1682
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![]() Premium Member Tactical reputation: 2 Posts: 6273 Joined: 23-February 08 |
The MotA patch probably requires adjustment for the druid protagonist. As for JD, I was planning to add a separate component, but haven't gotten to it. I'll do both eventually, although can't guarantee any specific timeline due to other obligations. If someone can submit a pull request for these, I'll be happy to review and merge it.
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Apr 27 2025, 05:06 PM
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#1683
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Forum Member Posts: 20 Joined: 4-January 25 |
Was looking through some items in near infinity and stumbled upon some stuff I have never seen in game. This relates to "Lady Elowen" who apparently can upgrade some items. Absolutely no idea who this NPC is since I've never met her on my 1st playthrough, therefore my question is: Where can i find her?
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Apr 27 2025, 05:14 PM
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#1684
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Forum Member Posts: 2930 Joined: 10-May 13 |
She will appear at Cromwell's house if you have Sibel in your party and return from the Underdark if I remember correctly.
You can find all of her recipes in Sibel mod readme. Most of her recipes are a bit cheaper and more powerful than what Cromwell offers, she can also improve some IA items to even more fearsome versions. This post has been edited by SparrowJacek: Apr 27 2025, 05:39 PM |
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Apr 28 2025, 09:28 PM
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#1685
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Forum Member Posts: 20 Joined: 4-January 25 |
She will appear at Cromwell's house if you have Sibel in your party and return from the Underdark if I remember correctly. You can find all of her recipes in Sibel mod readme. Most of her recipes are a bit cheaper and more powerful than what Cromwell offers, she can also improve some IA items to even more fearsome versions. Thanks! Went through the item readme and they are indeed really strong. I think I'll skip most of them and/or tone down some other just like I did with Sibel's mace. As a side question: are there any recorded let's plays/fights of IA on insane difficulty? I sometimes think the mod wasn't build with double dmg in mind cause golems non-critting for 140+dmg seem unreal to me |
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Apr 29 2025, 09:47 AM
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#1686
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![]() Premium Member Tactical reputation: 2 Posts: 6273 Joined: 23-February 08 |
QUOTE As a side question: are there any recorded let's plays/fights of IA on insane difficulty? I haven't seen any recorded continuous LPs of IA, let alone those done on insane difficulty. But insane difficulty had been conquered in the past by some of the veteran players.QUOTE I sometimes think the mod wasn't build with double dmg in mind cause golems non-critting for 140+dmg seem unreal to me I think the key to insane difficulty is not to get hit at all. Tank with skinned characters, go for the low AC meta until you can stack very high DR%, and such. |
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Apr 29 2025, 01:32 PM
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#1687
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Forum Member Posts: 2930 Joined: 10-May 13 |
We have a full playthrough (well, almost full, but the remaining videos are already recorded and will be published) from Dequ. Now we'll also have a full playthrough from kristos234 and to my knowledge that'll be the only 2 playthroughs in western world. However if you look at chinese forums and their youtube counterpart, you'll surely find many more playthroughs. There's even a playthrough of a guy doing IA with Legacy of Bhaal difficulty with some recordings xD I never watched any of those videos as they're hard to find and understand for me, but they exist.
Here's the thread for v6.6 on LoB https://tieba.baidu.com/p/9014657652?pn=1 if anyone is interested. Good knowledge of Chinese or a good translator are recommended. This post has been edited by SparrowJacek: Apr 29 2025, 01:33 PM |
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May 11 2025, 06:51 AM
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#1688
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Forum Member Posts: 20 Joined: 4-January 25 |
I was wondering for quite some time - Why is the mod even called Improved Anvil?
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Jun 16 2025, 04:57 PM
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#1689
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Forum Member Posts: 109 Joined: 22-August 15 |
Question regarding Sibel's questline in chap 5+ :
SPOILER! I met the guy in the sewers under the copper coronet, did the fight, got the samsara fruit, but I'm at loss when it comes to what to do now to progress Sibel's quest. I've seen on the forums I'm supposed to meet a guy called Virtus at some point, but Sibel didnt speak to me since I got the samsara fruit. I've been going through all sewers (got amber shell) but still no encounter nor dialogue. Any tips on where to go now to progress her questline ? While I'm at it, is the amber shell the object that the leathersmith was supposed to make after many years and that I was supposed to find in a dungeon (which i chose) or in wilderness ?
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Jun 16 2025, 05:07 PM
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#1690
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Forum Member Posts: 2930 Joined: 10-May 13 |
QUOTE that I was supposed to find in a dungeon (which i chose) or in wilderness ? No. To progress with Sibel's quest you'll have to find that item, its name is "Howard's Gift". It is randomized between a few areas, so be patient and explore dungeons, even those large ones |
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Jun 16 2025, 05:39 PM
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#1691
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Forum Member Posts: 109 Joined: 22-August 15 |
All right, thanks ! : )
I don't have to backtrack anything regarding dungeons I have done in chap 2-3 or should I ? (classical shadow temple, sphere and so on) This post has been edited by Badgerlad: Jun 16 2025, 05:50 PM |
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Jun 17 2025, 01:50 PM
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#1692
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Forum Member Posts: 2930 Joined: 10-May 13 |
QUOTE I don't have to backtrack anything regarding dungeons I have done in chap 2-3 or should I ? (classical shadow temple, sphere and so on) If you were below the improved Spell hold exp then I'm sure you haven't visited any of those places that might spawn the item. |
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Jun 17 2025, 07:45 PM
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#1693
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Forum Member Posts: 73 Joined: 4-January 25 |
What is the logic behind Spell Shield not being compatible with SI: Abjuration? I could see it not being compatible with Spell Turning and not just because it shares the same visual effect.
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Jun 18 2025, 02:35 PM
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#1694
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Forum Member Posts: 109 Joined: 22-August 15 |
[i]Got shield of the order +4 as in vanilla on Yaga-Shura, but since it's a component for the missionaire + 6 recipe, how am I supposed to forge it if I don't have access to the lady artificer anymore ?[/i] EDIT : oh right, just noticed her, was too busy on a big vilain and his friend that popped when I entered the place she's in : )
Regarding druid stronghold, I assumed there was extra content in ToB, any tips on where I could start it ? Just finished Abazigal so end's feeling close. Thx in advance : ) This post has been edited by Badgerlad: Jun 18 2025, 02:59 PM |
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Jun 18 2025, 02:46 PM
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#1695
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Forum Member Posts: 2930 Joined: 10-May 13 |
QUOTE how am I supposed to forge it if I don't have access to the lady artificer anymore ? (or did i miss her ?) She's always somewhere around QUOTE Regarding druid stronghold, I assumed there was extra content in ToB, any tips on where I could start it ? Just finished Abazigal so end's feeling close. Sadly that's not the case, for now enhanced Druid Stronghold consists only of Burried Ambitions quest. This might change in the future though, especially since other strongholds have more content. |
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Jun 18 2025, 02:59 PM
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#1696
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Forum Member Posts: 109 Joined: 22-August 15 |
All right, thanks !
By the way, since I located the artificer, I could craft a couple things and : SPOILER! Reinforced Indigo ioun stone is usable by wizard slayer, is that intended ?And I'm actually looking for the green leaves armor which I usually find on some wyrms while in SoA, couldn't find it this time around, could it be in ToB or did I miss it ? This post has been edited by Badgerlad: Jun 18 2025, 03:00 PM |
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Jun 18 2025, 03:06 PM
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#1697
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Forum Member Posts: 2930 Joined: 10-May 13 |
QUOTE is usable by wizard slayer, is that intended ? WS can wear almost all helmets and all Ioun Stones are available to them, in fact it seems that anyone can wear Ioun Stones.QUOTE And I'm actually looking for the green leaves armor which I usually find on some wyrms while in SoA, couldn't find it this time around, could it be in ToB or did I miss it ? This item is not randomized, it's always in SPOILER! a container in Troll Mound
This post has been edited by SparrowJacek: Jun 18 2025, 03:07 PM |
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Jun 18 2025, 03:21 PM
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#1698
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Forum Member Posts: 109 Joined: 22-August 15 |
Right you are, my bad !
Seems like indeed I've been goin through the whole game without having my WS equip a headpiece. |
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Aug 15 2025, 10:28 AM
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#1699
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
What is the logic behind Spell Shield not being compatible with SI: Abjuration? I could see it not being compatible with Spell Turning and not just because it shares the same visual effect. Good question! Spell Shield had (and I think still has) a bug which sometimes lets it resist against Ruby Ray of Reversal (even countless times). On the other hand, Spellstrike always cancels Spell Shield and you even read the message "Spell Shield Cancelled" in the chat box (we have added that line). Spellstrike is the ultimate anti-spell shield apparatus. That's why we made Spell shield and SI:abj mutually exclusive so that noone can combine the two and prevent spellstrike from working. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Aug 23 2025, 10:32 PM
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#1700
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Forum Member Posts: 73 Joined: 4-January 25 |
What is the logic behind Spell Shield not being compatible with SI: Abjuration? I could see it not being compatible with Spell Turning and not just because it shares the same visual effect. Good question! Spell Shield had (and I think still has) a bug which sometimes lets it resist against Ruby Ray of Reversal (even countless times). On the other hand, Spellstrike always cancels Spell Shield and you even read the message "Spell Shield Cancelled" in the chat box (we have added that line). Spellstrike is the ultimate anti-spell shield apparatus. That's why we made Spell shield and SI:abj mutually exclusive so that noone can combine the two and prevent spellstrike from working. Alright makes sense. The scrolls are too abundant though. |
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Lo-Fi Version | Time is now: 22nd November 2025 - 09:52 AM |