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Sikret
post May 12 2007, 03:41 PM
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It's just the Improved Twisted Rune you see in v4+; you should wait to see the extended one in v5! tongue.gif smile.gif


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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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Sikret
post May 13 2007, 06:38 AM
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Just forgot to reply to this part:

QUOTE(rbeverjr @ May 12 2007, 06:53 PM) *

As an aside: Twisted Rune is a good reason to play a fighter-mage as the hero. It's nice to be as invulnerable as the enemy when the Big Nasty "magically" knows who the leader is, seeks him out, and unleashes hell. Personally, I don't think that omniscience was appropriate.


Knowing the identity of the hero of Baldur's Gate and the kidnapped Bhaalspawn, doesn't require "omniscience"! Twisted Rune is a very powerful organization with many ears and eyes everywhere. Besides, even in the original game, much less informed people know your protagonist's identity very well.



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Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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leonidas
post May 13 2007, 12:39 PM
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QUOTE(Sikret @ May 13 2007, 06:38 AM) *

Knowing the identity of the hero of Baldur's Gate and the kidnapped Bhaalspawn, doesn't require "omniscience"! Twisted Rune is a very powerful organization with many ears and eyes everywhere. Besides, even in the original game, much less informed people know your protagonist's identity very well.


Also, if you don't want to be on the receiving end of layene's timestop ramage, just keep CHARNAME out of her line of sight.

This post has been edited by leonidas: May 13 2007, 12:40 PM
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rbeverjr
post May 13 2007, 12:41 PM
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QUOTE(Sikret @ May 13 2007, 02:38 AM) *

Just forgot to reply to this part:

QUOTE(rbeverjr @ May 12 2007, 06:53 PM) *

As an aside: Twisted Rune is a good reason to play a fighter-mage as the hero. It's nice to be as invulnerable as the enemy when the Big Nasty "magically" knows who the leader is, seeks him out, and unleashes hell. Personally, I don't think that omniscience was appropriate.


Knowing the identity of the hero of Baldur's Gate and the kidnapped Bhaalspawn, doesn't require "omniscience"! Twisted Rune is a very powerful organization with many ears and eyes everywhere. Besides, even in the original game, much less informed people know your protagonist's identity very well.


OK, I'll take your word for it. I never was aware of the background story behind this side battle (not even a quest). You get warped to another plane and find vampires, liches, beholders, etc. coexisting - and to what point? I always found that strange. And why would they be interested in a son of Bhaal? I'm not saying that there are not reasons behind this, just that it wasn't apparent to me in my game play.

I think that bombing the hero may not always be sound tactics - except to cause game engine to produce the game over. If it was player vs player, who would you attack: (1) the hero who was hiding in the closet (because he learned in the previous battle what happens once his protections are stripped); or (2) one of the 2 mages with the shiny balls of protections that you can't quickly remove closing in on you with an assortment of ruby rays and summoned planetar, etc.? If you killed the hero, would that really mean that the remaining group just says, "kill me too"?

I'm not trying to be offensive, I just didn't think it appropriate. At any rate, I have thought of new tactics for this battle. Of course, the plan must hinge on taking out this single 30th level conjurer before she spots the simple kensai hero....

This post has been edited by rbeverjr: May 13 2007, 12:46 PM
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rbeverjr
post May 13 2007, 12:43 PM
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QUOTE(leonidas @ May 13 2007, 08:39 AM) *

QUOTE(Sikret @ May 13 2007, 06:38 AM) *

Knowing the identity of the hero of Baldur's Gate and the kidnapped Bhaalspawn, doesn't require "omniscience"! Twisted Rune is a very powerful organization with many ears and eyes everywhere. Besides, even in the original game, much less informed people know your protagonist's identity very well.


Also, if you don't want to be on the receiving end of layene's timestop ramage, just keep CHARNAME out of her line of sight.


That only works for a while. She will advance to bring him into sight. I had previously tried to deal with Shangrilar and the small fry first, but Layenne is by far the biggest threat.
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Sikret
post May 13 2007, 12:57 PM
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In IA v5 (Extended Twisted Rune) more background and story of Twisted Rune will be revealed. More of their plans will become concrete in the game and you will have a big quest on your way after/beside defeating this small group.

Twisted Rune is actually a very powerful organization and may have very good reasons for killing the protagonist. Initially, I wanted to implement this feature of the mod (along with the Expanded Fighter Stronghold) into IA v4, but lack of time and our delay in releasing v4 (and players who were constantly asking for a quick release of v4) made me decide to postpone them to v5.


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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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leonidas
post May 13 2007, 01:00 PM
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QUOTE(rbeverjr @ May 13 2007, 12:43 PM) *

That only works for a while. She will advance to bring him into sight. I had previously tried to deal with Shangrilar and the small fry first, but Layenne is by far the biggest threat.


She'll only advance if she doesn't have a player character to attack.

This post has been edited by leonidas: May 13 2007, 01:26 PM
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rbeverjr
post May 13 2007, 01:27 PM
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QUOTE(leonidas @ May 13 2007, 09:00 AM) *

QUOTE(rbeverjr @ May 13 2007, 12:43 PM) *

That only works for a while. She will advance to bring him into sight. I had previously tried to deal with Shangrilar and the small fry first, but Layenne is by far the biggest threat.


She'll only advance if she doesn't have a player character to attack.


That was not so in my game. She most definitely had someone closer to her who was dealing damage to her buddies. The hero was quite a bit further into the room.

@Sikret: I much appreciate story to go along with combat. I expect that by version 5 my tactical play will have improved. smile.gif
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