The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> New Fimilars?, Just an idea...
Gah
post Dec 23 2005, 12:22 AM
Post #1





Forum Member
Posts: 15
Joined: 23-December 05
From: Texas(U.S)




This was just a thougth that came to me, why do mages only get fimilars? I wanted to solo for so long, and when i do i get a lonly feeling with my theif, archer, whatever. And I was thinking sinceI have NO clue what I'm doing, and i've always enjoyed Black Wyrm's stuff, why not make a mod, that allows you to choose an animal companion? unsure.gif Unless nobody else feels like thats a good idea that is. I just thought I would get it out there. (But if you guys don't I'll be willing to,I just have no clue on anything with modding) Thx~Gah~

(Gigantic-Arab-Horse) happy.gif laugh.gif


--------------------
No one crosses the Shadow Theives and lives! ^_^
Go to the top of the page
 
Quote Post
Baronius
post Dec 23 2005, 12:28 AM
Post #2


Master of energies
Group Icon

Council Member
Posts: 3324
Joined: 9-July 04
From: Magyarország




I am happy to hear that you like our mods! smile.gif
Thanks for the idea, I don't know of any such BWL mod under development, but I reveal that something similar is under development. Don't ask anything about it, I will reveal no more. tongue.gif


--------------------
Mental harmony dispels the darkness.
Go to the top of the page
 
Quote Post
Gah
post Dec 23 2005, 12:31 AM
Post #3





Forum Member
Posts: 15
Joined: 23-December 05
From: Texas(U.S)




Alrighty, I just wanted to have a mod where you can like talk to a shopkeeper or something and buy a companion, like a wolf or a dog. Like your Azure mod, (love the char and wolf) -Gah-


--------------------
No one crosses the Shadow Theives and lives! ^_^
Go to the top of the page
 
Quote Post
Gah
post Dec 23 2005, 01:39 AM
Post #4





Forum Member
Posts: 15
Joined: 23-December 05
From: Texas(U.S)




Another thing....would anyone be willing to teach me, and/or make this mod? I would greatly appreacite it.(I've got the animal companion blues, ever since the UB quest with Boo, and the pet store unsure.gif ) Anyone? mellow.gif I would appreacite it if you would. -Gah-


--------------------
No one crosses the Shadow Theives and lives! ^_^
Go to the top of the page
 
Quote Post
jastey
post Dec 23 2005, 05:57 AM
Post #5





Forum Member
Posts: 1366
Joined: 22-August 04
From: Germany




There was a mini-mod where a wolf companion follows the PC around.. Don't seem to remember where I saw this, though. *scratches head*

Gah: If you look at Azure's code for the wolf companion, and use it for your own pet? That's always a good way to start.
Go to the top of the page
 
Quote Post
Gah
post Dec 23 2005, 10:59 PM
Post #6





Forum Member
Posts: 15
Joined: 23-December 05
From: Texas(U.S)




How do I do that? I've been looking for the source code, and for some reason, I can't install Azure, but i can install the Kit, Nature's Alley.


--------------------
No one crosses the Shadow Theives and lives! ^_^
Go to the top of the page
 
Quote Post
K'aeloree
post Dec 24 2005, 12:38 AM
Post #7


A Sometime Apprentice


Forum Member
Posts: 59
Joined: 25-June 05




I believe this is Sharo's code, just found it in the Azure/scripts folder. No need to install Azure to get it smile.gif


CODE

IIF
    CombatCounter(0)
    AreaType(DUNGEON)
    !ModalState(DETECTTRAPS)
    Delay(4)
THEN
    RESPONSE #100
 FindTraps()
 DisplayStringHead(Myself,~Looking for traps~)
END

IF
    CombatCounter(0)
    !StateCheck("Azure",STATE_DEAD)
    Delay(6)
THEN
    RESPONSE #100
           MoveToObjectFollow("Azure")
END

IF
    CombatCounter(0)
    StateCheck("Azure",STATE_DEAD)
    Delay(6)
THEN
    RESPONSE #100
 MoveToObjectFollow(Protagonist)
END

IF
    AttackedBy([ANYONE],DEFAULT)
THEN
    RESPONSE #100
 AttackOneRound(NearestEnemyOf(Myself))
END

IF
    StateCheck("Azure",STATE_DEAD)
    See(NearestEnemyOf(Protagonist))
    Range(NearestEnemyOf(Protagonist),8)
THEN
    RESPONSE #100
 AttackOneRound(NearestEnemyOf(Protagonist))
END

IF
    !StateCheck("Azure",STATE_DEAD)
    See(NearestEnemyOf("Azure"))
    Range(NearestEnemyOf("Azure"),8)
THEN
    RESPONSE #100
 AttackOneRound(NearestEnemyOf("Azure"))
END


IF
     !StateCheck(Myself,STATE_INVISIBLE)
    !StateCheck("Azure",STATE_DEAD)
    See(NearestEnemyOf("Azure"))
    !Range(NearestEnemyOf("Azure"),8)
THEN
    RESPONSE #100
 ReallyForceSpell(Myself,WIZARD_INVISIBILITY)
 DisplayStringHead(Myself,~Invisible~)
END

IF
     !StateCheck(Myself,STATE_INVISIBLE)
    StateCheck("Azure",STATE_DEAD)
    See(NearestEnemyOf(Protagonist))
    !Range(NearestEnemyOf(Protagonist),8)
THEN
    RESPONSE #100
 ReallyForceSpell(Myself,WIZARD_INVISIBILITY)
 DisplayStringHead(Myself,~Invisible~)
END

IF
    !StateCheck("Azure",STATE_DEAD)
    StateCheck(Myself,STATE_INVISIBLE)
    See(NearestEnemyOf("Azure"))
THEN
    RESPONSE #100
 AttackOneRound(NearestEnemyOf("Azure"))
END

IF
    StateCheck(Myself,STATE_INVISIBLE)
    StateCheck("Azure",STATE_DEAD)
    See(NearestEnemyOf(Protagonist))
THEN
    RESPONSE #100
 AttackOneRound(NearestEnemyOf(Protagonist))
END


IF
    !StateCheck("Azure",STATE_DEAD)
    See("Azure")
    HPPercentLT("Azure",50)
THEN
    RESPONSE #100
 ReallyForceSpell("Azure",CLERIC_CURE_CRITICAL_WOUNDS)
 DisplayStringHead(Myself,~Azure was cured~)
END

IF
    StateCheck("Azure",STATE_DEAD)
    See(Protagonist)
    HPPercentLT(Protagonist,50)
THEN
    RESPONSE #100
 ReallyForceSpell(Protagonist,CLERIC_CURE_CRITICAL_WOUNDS)
 DisplayStringHead(Myself,~Protagonist was cured~)
END


IF
    !StateCheck("Azure",STATE_DEAD)
    See("Azure")
    HPPercentLT("Azure",25)
THEN
    RESPONSE #100
 ReallyForceSpell("Azure",CLERIC_HEAL)
 DisplayStringHead(Myself,~Azure was healed~)
END

IF
    HPPercentLT(Myself,25)
THEN
    RESPONSE #100
 ReallyForceSpell(Myself,CLERIC_HEAL)
 DisplayStringHead(Myself,~Sharo healed~)
END

IF
    StateCheck("Azure",STATE_DEAD)
    See(Protagonist)
    HPPercentLT(Protagonist,25)
THEN
    RESPONSE #100
 ReallyForceSpell(Protagonist,CLERIC_HEAL)
 DisplayStringHead(Myself,~Protagonist was healed~)
END


This post has been edited by K'aeloree: Dec 24 2005, 12:39 AM
Go to the top of the page
 
Quote Post
Gah
post Dec 24 2005, 01:47 AM
Post #8





Forum Member
Posts: 15
Joined: 23-December 05
From: Texas(U.S)




thanks! Now, I just need to find a place to spawn him, a dialog, and...wow this is going to suck, but i'm gonna use my n00bish ways and try it! -Gah-


--------------------
No one crosses the Shadow Theives and lives! ^_^
Go to the top of the page
 
Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 20th April 2025 - 11:42 AM