dl's opinion of IWD |
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dl's opinion of IWD |
Jan 4 2006, 02:03 AM
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#1
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
So I finally got around to playing Icewind Dale the other day and what can I say? It's got nothing on BG. It's like they took the best bits out of BG and made a game out of it. The first complaint I have is that there's no party joinable NPCs. The joinable NPCs and interaction where the best parts of BG, and they've just gone and removed them. No kits - why o why? And the magic animation is terrible its just blobs of poorly animated colour.
So far I've found the game to be quite boring. It's just endless hordes of the same type of monster trolling through an endless dungeon. Then you get to another endless dungeon and it's just a different type of monster. Yawn. The thing that made BG dungeons interesting is that each level was different and there was usually a puzzle or quest of some sort involved to precede to the next level. If there's any puzzle in an IWD dungeon it's spread across multiple levels of the dungeon - it's like jam thinly spread across too much bread. To top off the boredom theres basically no background music in the dungeons. I would describe IWD as a multiplayer game of tob. Yes that bad. Just like tob it's hack and slash baby with no player freedom in where to go. What the devs failed to realise when making IWD is that the combat in BG isn't the most thrilling thing in the world - you can just turn the AI on and watch the fight. That doesnt make for an entertaining hack and slash game. Diablo, another hack and slash game, is fun to play because it's combat involves continual input from the player. And it's a solo experience so your attention is focused on you character surviving, and using their abilities to the fullest. Probably the best thing about IWD is the interface and area graphics which look better than BG's. I wonder if it's worth even playing IWD2 if it's going to be this boring. -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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Jan 4 2006, 02:40 AM
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#2
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
ok DL don't hold anything back tell us how you really feel. I am not sure what I dont like about it you have hit many points but I dont even like the area graphics much either.
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Jan 4 2006, 12:42 PM
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#3
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A fool and a knave Forum Member Posts: 153 Joined: 21-July 04 From: Oxford, UK |
I enjoyed IWD1 quite a lot--though it is a different style of game to BG2.
I like the fact that you can choose your own party, actually. Though some joinable NPCs would have improved it. QUOTE No kits - why o why? Because they coded it on the BG1 engine which did not support kits. QUOTE And the magic animation is terrible its just blobs of poorly animated colour. Do you mean the graphics for the different spell schools? I prefer those to the BG2 ones, actually... QUOTE So far I've found the game to be quite boring. It's just endless hordes of the same type of monster trolling through an endless dungeon. I will agree that it is much more of a dungeon crawl than BG2, yeah. QUOTE To top off the boredom theres basically no background music in the dungeons. I can't check right now, but I remember thinking the music was really good... in the outdoor areas only. I don't recall the dungeons. QUOTE Probably the best thing about IWD is the interface and area graphics which look better than BG's. Yeah, I really liked the visuals. QUOTE I wonder if it's worth even playing IWD2 if it's going to be this boring. I preferred the story and feel of IWD1 to IWD2. But then, I liked IWD1 so don't know if this will be of any use to you. IWD2 is closer to 3E rules (though there are departures), and that's a ruleset I prefer, but I didn't find the story as interesting. -------------------- "We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.
<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub" |
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Jan 4 2006, 03:41 PM
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#4
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
dragon_lord: IWD1 story (!) is better than IWD2, so don't play it. IWD2 is even more a dungeon crawl.
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Jan 4 2006, 03:50 PM
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#5
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Mod Developer Posts: 1399 Joined: 19-April 05 |
Well, that is why we made NeJ2.
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Jan 4 2006, 03:52 PM
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#6
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Forum Member Posts: 47 Joined: 18-August 05 |
IWD2 has a better combat/character generation system, so it's a bit less boring than IWD1.
I agree about IWD1 not being an entertaining H&S. I liked it because of it's backgrounds and dialogs that are more advenced than in BG series. |
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Jan 4 2006, 06:47 PM
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#7
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Supremacy of the Metal Kingdom Mod Developer Posts: 223 Joined: 1-September 05 From: Bulgaria |
I prefer IWD1 over IWD2. 3rd editon rules are crap, and it repeats almost all locations of the original game
-------------------- Blessed be the one who has nothing to say, and yet remains silent.
Too many chieftan, too little indian. http://balduran.blackwyrmlair.net -- Azure NPC Romance -- BG2 Improvements -- IWD Improvements |
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Jan 4 2006, 07:14 PM
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#8
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Forum Member Posts: 283 Joined: 26-October 04 |
I like IWD2 better than IWD1, with its clever implementation of 3ED rules, and it is an open secret that I am experimenting with a mod that adds joinable NPCs into IWD2, and will be working on it seriously after Kivan is done
-------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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Jan 4 2006, 07:19 PM
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#9
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Supremacy of the Metal Kingdom Mod Developer Posts: 223 Joined: 1-September 05 From: Bulgaria |
Joinables will be a good adition I'll be looking forward to this mod
-------------------- Blessed be the one who has nothing to say, and yet remains silent.
Too many chieftan, too little indian. http://balduran.blackwyrmlair.net -- Azure NPC Romance -- BG2 Improvements -- IWD Improvements |
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Jan 5 2006, 09:22 AM
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#10
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Forum Member Posts: 78 Joined: 13-July 05 |
QUOTE(Domi @ Jan 4 2006, 07:14 PM) I like IWD2 better than IWD1, with its clever implementation of 3ED rules, and it is an open secret that I am experimenting with a mod that adds joinable NPCs into IWD2, and will be working on it seriously after Kivan is done Hmm, i guess you are adding it as pre-made character. If you do it some other (better) way, i would worship you as a domi godess -------------------- See GemRB !
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Jan 5 2006, 10:13 AM
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#11
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Master of energies Council Member Posts: 3318 Joined: 9-July 04 From: Magyarország |
I played both IWD1 and IWD2 twice (only). They are no big deal, but it is worth to finish them at least once. Beautiful music (and hack & slash...).
I don't agree that IWD2 implemented the 3E rules well. Or maybe the 3rd Edition doesn't have good rules. It is no feeling to see mages with halberds in a robe, for instance. And IWD2 has other major problems as well. -------------------- Mental harmony dispels the darkness.
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Jan 5 2006, 10:29 AM
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#12
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
Well I started up IWD2 and the interface is disappointing. I don't why they went and changed it after they'd used the same layout for so long. I don't know where anything is now. The premade parties is nice - I like the winter rose bio.
QUOTE(Andyr) Do you mean the graphics for the different spell schools? I prefer those to the BG2 ones, actually... The purples and yellows of cloud kill etc just looks terrible.It took less than 4 days to finish IWD and heart of winter, the story was a good change from bhaalness. But it still went for the fantasy cliche of the semi omnipotent evil force. The amount of voice over for the dialogue was great but the actors didn't seem to have much range. It was like they were whispering the whole time with no emphasise on any words or sentences. Maybe I'm just use to the flamboyance and power of Irenicus. Speaking of villains the bosses sure like to do evil-doer-explains-everything-in-giant-monologue. QUOTE(Domi) and it is an open secret that I am experimenting with a mod that adds joinable NPCs into IWD2 That's the first thing the modder in me thought - can this game have joinable NPCs?
-------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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Jan 5 2006, 06:20 PM
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#13
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Forum Member Posts: 283 Joined: 26-October 04 |
QUOTE Hmm, i guess you are adding it as pre-made character. If you do it some other (better) way, i would worship you as a domi godess Nah, I am no goddess to succeed where Wes Weimer failed, and where Gem had not gone yet. I will go the pre-made party that banters way; I tentatively hope, that one can import a pre-created character as Player1. That will (hopefully) enable me to do the Player1 banter. But we shall see. So far, I just have the draft content for banters, unvoiced soundsets and no time to do anything further till Kivan is bloody done. -------------------- Worry not about the arrow with your name on it, for there is but one. Instead, occupy yourself with the arrows addressed 'To Whom it May Concern'...
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Jan 7 2006, 09:00 AM
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#14
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3ds Max Mage Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko |
I don´t know, guys, but I liked both IWD1 and IWD2, altought I´m not mathcing 3e rules of IWD2. Of course, both these games were different to play compared to BG2 or BG, but at least it was another gaming experience.
About graphics. IMO the graphics in IWD, mainly if you have installed HoW (...1024x768 and higher engine...), was very nice. I don´t know, maybe it´s just me, you can blame me for it , but I rather liked it. In general, I like snowy areas. And in IWD2, quality of graphics has graduated to much higher level... It can be fully comparable with BG2... I liked IWD1 story as well... At the beginning, you didn´t know anything, just heard some rumors from localtellers... then you travelled to Kuldahar, explored some things for Arundel and then all things turns out.... You were at the beginning again.... I think it was quite amazing stiory to tell and even to play.... So my conclusion is this: although both of these games can´t reach the level of BG or even BG2 (..with or without ToB..), I liked them very much... This post has been edited by Valiant: Jan 10 2006, 01:23 PM -------------------- Valiant
Tower Of Deception creator. |
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Jan 8 2006, 01:05 PM
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#15
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consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
I may have come off a bit strong reguarding graphics there are some thay I really like it is more of too much sameness in the snowy areas. but here area some of the areas I liked.
8011 9601 7005 -------------------- |
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