Spell-effects not disappear |
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Spell-effects not disappear |
Apr 7 2009, 04:22 AM
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#1
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Contributor Posts: 60 Joined: 5-December 07 From: Germany beneath Cologne |
We have a mystical problem and we don't know why it happens. Perhaps you have heard of it.
Attached are three screenshots: "Kerker4" and "Kerker 6" shows you, that the spell-effect is not disappearing. "Kerker Neu" shows how it should be. (The XP amount you see is not important for you. ) This happens with other spells, too and after the spell is casted, the effect is not going away. This problem exists a little bit longer, but the funniest about it, is, the gamer who used SpellPack thought that this is normal. As we heard of it, we can't imagine, that this is right. Do you know something about this problem? By the way, we use SpellPack with much much more mods (like you can see in our BWP guide) and it could be an incombatibility with an other mod which changes the spells, too. Greetings Leomar This post has been edited by Leomar: Apr 7 2009, 04:24 AM
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Apr 7 2009, 04:24 AM
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#2
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Contributor Posts: 60 Joined: 5-December 07 From: Germany beneath Cologne |
Yes, yes, "Quote" is not "Edit"...
Sorry, for the double-post. I used the wrong button. Greetings Leomar This post has been edited by Leomar: Apr 7 2009, 04:27 AM -------------------- |
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Apr 7 2009, 06:41 PM
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#3
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Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
The change in the disintegrate animation is intentional; the dust mound does not simply disappear.
On the other hand, the entangle one is not supposed to be there. Will do something about it. -Galactygon -------------------- |
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Apr 8 2009, 04:37 AM
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#4
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Contributor Posts: 60 Joined: 5-December 07 From: Germany beneath Cologne |
The change in the disintegrate animation is intentional; the dust mound does not simply disappear. On the other hand, the entangle one is not supposed to be there. Will do something about it. -Galactygon Thank you very much. Greetings Leomar -------------------- |
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